General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixitem movement
Fixed visual stuttering of held equipment and items while moving.
quality
- ≈🐛Bug fixstability
Resolved several issues that were causing the game to crash.
system
- ≈📝TextCoffee World tent namesIncorrect→Correct
Corrected the naming of tents within the Coffee World map.
text
- ≈🐛Bug fixlobby connection
Fixed an issue where players would get stuck on the 'Connecting' screen when joining lobbies via friend invites.
- ≈✂️Removedbadge notificationPop-up→Removed
Removed the pop-up message that appeared when unlocking the Child of the Cult foil badge.
- ≈🔊Audiomain menu audio—→Spooky sounds
The main menu radio now plays spooky sounds for better atmosphere.
- ▲🐛Bug fixTwitch Drops
Twitch Drop rewards now appear without requiring a full game restart and lobby launch.
bugfix
- ≈🐛Bug fixMedia ClassificationGhost Video→Distorted Music
Corrected the classification of distorted music media, which was previously incorrectly labeled as Ghost Video.
bugfix
- ≈•OtherUnity version2022.3.5f1→2022.3.17f1
Upgraded Unity engine version for improved stability and performance.
Engine update
- ≈🎯Behaviorsystem clock exploitAllowed→Blocked
Players can no longer change their system clock to skip ahead to different weeks or days challenges.
Prevented skipping challenges
- ≈🎨Visualfog placementInside truck→Outside truck
Fixed a visual bug where fog would appear inside the Prison truck.
Prison truck fog fix
- ≈📝TextTurkish fontUnreadable→Readable
Turkish font is now readable, improving accessibility for Turkish players.
Fixed localization font
- ≈🐛Bug fixTruckboundary checkinside→outside
Pushing the spirit box into the truck wall from the outside no longer incorrectly counts the player as being inside the truck.
Spirit box clipping no longer counts as being in truck
- ≈🐛Bug fixShopfunds display$999,999,999→correct value gold
Fixed a bug where shop funds would default to $999,999,999 if the save file failed to load the value.
Fixed default value on save load failure
- ▲🛠QoLmain menu load times—→Improved
Main menu load times have been improved for a smoother startup experience.
Improved load times
- ▲🛠QoLmemory footprint—→Reduced
Reduced memory footprint in several maps to improve overall game stability and performance.
Reduced memory usage in some maps
- ≈🐛Bug fixreflections—→Correct
Toggling lights on and off in a room now correctly updates reflections in real-time.
Fixed light toggle reflections
- ▲🐛Bug fixsave system—→Fixed
Forcing the game to close without using the quit button will no longer revert the player to an old save.
Fixed save reversion on force close
- ≈✨NewLobby UI—→Added
Added a commemorative plaque to the lobby to display Legacy Badges.
A commemorative plaque has been added to the Lobby allowing you to see your Legacy Badge
- ≈🔊AudioRadio sounds—→Added
New audio assets added for radios located in houses and campsites for better immersion.
Added new sounds for radios in houses and campsites
- ▲🐛Bug fixSalt line interactionItems lost→Items kept
Fixed a bug where items dropped onto a salt line would disappear.
You will no longer lose your items when dropped into a salt line
- ▲🛠QoLRAM usageHigher→Lower
Reduced texture resolution for several assets to optimize RAM usage and performance.
Lowered texture resolution of several textures to lower RAM usage
- ▲🐛Bug fixplayer progresswiped after inactivity→preserved
Player levels and progress will no longer be wiped if the game hasn't been played for a long time.
Progress is no longer lost due to long absences.
- ≈🎯Behaviordoor linkingsingle room→multiple rooms
Several doors across all maps are now linked to multiple rooms for ghost events and monkey paw wishes.
Doors now link to multiple rooms for events.
- ▲🐛Bug fixhunt triggerpossible outside→prevented outside
Implemented a potential fix to prevent hunts from starting when all players are outside the building.
Potential fix for hunts starting when everyone is outside.
- ≈🛠QoLUI interactionunclickable→clickable
Players using 4:3 aspect resolutions can now click the left shop buttons.
Fixed shop buttons for 4:3 aspect ratio.
- ≈🐛Bug fixdifficulty selectionbroken→working
Fixed a bug that prevented players from selecting a difficulty.
Fixed difficulty selection bug.
- ▲🐛Bug fixvoice recognitionhost only→all
Fixed a bug where non-host players experienced broken voice recognition.
Voice recognition will now work correctly for non-hosts
- ≈🎯Behaviorrevive statglobal→individual
Revive statistics are now tracked per player rather than globally per game.
The revive stat will now only count when you are revived, instead of when anyone is revived
- ≈✂️RemovedHoliday Event—→Removed
The holiday event and associated decorations have been removed from the game.
- ▲🛠QoLaudio settingsStereo→Multi-channel
Added support for Mono, Quad, Surround, 5.1, and 7.1 speaker modes in audio settings.
quality
- ≈🐛Bug fixsanity drain
Improved the accuracy of sanity drain when transitioning between light and dark areas.
bugfix
- ▲🛠QoLCrucifixVR placement—→Added
VR players can now place crucifixes and see the range indicator, improving placement precision.
quality
- ▲🐛Bug fixThermometerreading accuracy
Fixed a bug where the thermometer would not update temperature correctly when looking into a room without moving the mouse.
bugfix
- ≈✨Newdaily challenge—→Added
Added 'Get the ghost to walk in salt' as a new daily challenge.
new
- ≈🐛Bug fixrainBroken→Fixed
Rain effects are now functioning correctly across all maps.
bugfix
- ▲🐛Bug fixHoliday trophy
Fixed an issue where the Holiday trophy was not visible until the main menu was reloaded.
- ≈🐛Bug fixsave system
Fixed an issue where players could not back up save files, earn badges, or obtain the Holiday trophy; VPN workaround is no longer required.
bugfix
- ≈🐛Bug fixinitial load
Resolved a bug causing an infinite black screen when quitting the game after the first-time load without playing.
bugfix
- ≈🐛Bug fixghost models
Fixed an issue where DOTS and death room ghosts would display the wrong ghost model.
Fixed DOTS and death room models.
- ≈🐛Bug fixreset save button
The reset save button is now functional.
Button now works.
- ▲🐛Bug fixsanity drain in light
Fixed a bug where sanity continued to drain even while the player was in a lit area.
Sanity stops draining in lit areas.
- ≈🐛Bug fixBleasdale attic snow
Fixed a visual bug where snow would fall inside the Bleasdale attic.
Snow no longer falls inside.
- ▲🐛Bug fixWillow fingerprints
Fixed an issue preventing fingerprints on the Willow front room window from being photographed.
Front room window fingerprints now photographable.
- ≈✨NewHTC Vive Focus 3—→Added
Added support for HTC Vive Focus 3 Controllers.
new
- ≈🐛Bug fixHoliday Trophybroken→investigating
Investigating a bug where the Holiday trophy is unobtainable; VPN is currently a workaround.
bugfix
- ▲🐛Bug fixKeybindsresetting→persistent
Keybinds will no longer reset after closing the game.
bugfix
- ▲🛠QoLIntern Badge—→Visible button
The Intern badge now has a visible button to change the badge.
quality
- ▲📊Numericmonitor refresh rate240Hz→360Hz Hz
Added support for monitors up to 360Hz, allowing for smoother gameplay on high-end displays.
Hardware support
- ▲🎯BehaviorMotion Sensors/Saltcollisionnone→enabled
House door frames now have collision for motion sensors and salt, preventing them from clipping through walls.
Fixed placement
- ≈🎨VisualPhoto Camerabloomhigh→reduced
Reduced bloom in photos to improve image clarity.
Visual clarity
- ▲🎯BehaviorCrucifixphoto interactioninventory required→direct photo
Players can now take a photo of a crucifix being used by a ghost without needing to pick it up first.
QoL improvement
- ▲🎯BehaviorSSAO calculationall→disabled on cameras
SSAO is no longer calculated on cameras and CCTV, improving overall performance.
Performance boost
- ▲🐛Bug fixplayer profilesfailed to load→loads (no event)
Fixed 'failed to load' errors for players whose IPs are blocked by Unity services, though Holiday event access still requires a VPN.
Connectivity fix
- ▲🎯BehaviorPhotosdetection accuracy—→Increased
Photos are now more accurate at detecting ghosts, making evidence gathering more reliable.
quality
- ▲🎯BehaviorSmudge Stickslighting interaction
Players can now light smudge sticks using candles or lighters without needing to hold the smudge stick first.
rework
- ▼🐛Bug fixRewardsreward amount
Fixed an exploit where skipping the reward animation could grant extra rewards.
bugfix
- ≈🛠QoLServer Browserfilter behavior—→Reset to page 1
Applying a server browser filter now correctly resets the page view to the first page.
quality
- ≈🐛Bug fixLobbyequipment removal
Leaving a lobby via the journal now correctly removes your equipment from the lobby.
bugfix
- ≈🛠QoLlanguage filter
The language filter now remembers previously selected languages.
quality
- ≈🛠QoLjournal default—→Spirit
Spirit is now selected in the journal by default for faster evidence tracking.
quality
- ▲🎯Behaviordeath sprintdisabled→enabled
Players can now sprint while dead even if sprinting is globally disabled.
behavior
- ≈🐛Bug fixdistance statcounts death movement→ignores death movement
Distance walked and sprinted stats no longer count movement after the player has died.
bugfix
- ▼🎯Behaviorhiding in drawersafe→killable
Ghosts can now kill players who are hiding inside drawers, removing a safe spot.
behavior
- ▲🎯Behaviorequipment detectiondetected→not detected
Motion sensors, DOTS, and sound sensors held in hand are no longer detected by ghosts during hunts.
behavior
- ▲✂️Removedequipment activationright-click activation→removed
Removed the ability to right-click to turn on DOTS, motion, or sound sensors, which previously caused ghosts to track the player during hunts.
behavior
- ▲🎯BehaviorCPU performance
Implemented significant CPU performance improvements and fixed log spamming that caused FPS drops.
Optimization
- ≈🔁Reworkphysics—→Reverted
Player physics reverted to a previous state to resolve severe physics lag affecting movement and rendering.
Stability revert
- ≈🐛Bug fixsave system
If a save file corrupts and the backup fails, the game will now reset the save file instead of failing to load.
Corruption fix
- ≈🛠QoLUI
Fixed 4:3 aspect ratio overlap in the shop and corrected region display on the private game screen.
UI fix
- ≈📊Numericplayer volume—→50%
Player volumes now default to 50% at the start.
audio
- ≈🎯Behaviorloadout—→first loadout
Players will now be defaulted to the first loadout.
behavior
- ▲✨Newequipment recovery—→Added
Players will now have their equipment returned to them if the game crashes.
quality
- ≈✂️Removedreset save buttonAvailable→Removed
Temporarily removed the reset save button until a warning prompt is implemented.
Temporary removal
- ▼🐛Bug fixitem acquisitionfree items→Removed
Fixed a bug that allowed players to receive free items.
Bug fix
- ▲🐛Bug fixaudio volumereset to 100%→persistent
Player volumes will no longer automatically reset to 100%.
QoL fix
- ≈🐛Bug fixheartbeat soundcontinues after death→stops
The heartbeat sound now correctly stops playing upon death.
Audio fix
- ≈🐛Bug fixdeath statcounts all players→counts self
Death amount stat no longer counts other players' deaths.
Stat correction
- ▼🎯Behaviortraining rewardsobtainable on exit→Removed
Players can no longer progress challenges or earn rewards by exiting training.
Exploit fix
- ▲🛠QoLperformancestuttering→improved
Performance improvements for Non-VR players across all maps to reduce stuttering.
Optimization
- ▲📝Textlocalizationunreadable→readable
Improved readability for Japanese, Arabic, and Thai languages.
Text fix
- ≈🐛Bug fixSpirit Box / Ouija Boardlocalization responses
Fixed an issue where some languages received the same response for all questions on the spirit box and Ouija board.
Fixed repetitive responses in some languages
- ▲🎯Behaviorload times
General improvements to game load times.
performance
- ▲✨NewVR Pages—→Added
Players in VR can now open the new ghost type pages.
VR
- ▲🐛Bug fixSmudge Stick interaction
Fixed an issue where non-VR players would accidentally light smudge sticks while holding candles or lighters.
interaction
- ≈🐛Bug fixTutorial TV
Fixed missing characters on the tutorial TV screen for non-English languages.
localization
- ≈🐛Bug fixSteam Names
Fixed an issue where some Steam names were being incorrectly renamed to 'reserved name'.
system
- ≈🐛Bug fixSprintstamina drain
Fixed a bug where sprint stamina did not drain correctly while in the main menu.
- ▲📝TextGreek font—→More readable
Updated the Greek font to improve readability.
text
- ▲🛠QoLvoice recognitionLimited→All languages
Voice recognition tests now function across all supported languages.
quality
- ≈✂️RemovedEaster egg huntActive→Removed
The Easter egg hunt event has been removed from the game.
Event end
- ≈🐛Bug fixcandle flameIncorrect→Correct
Fixed the rendering of the candle flame.
Visual fix
- ≈🐛Bug fixjournal UIInconsistent→Consistent
Fixed inconsistencies within the journal user interface.
UI fix
- ≈🐛Bug fixfairy light postsArtefact→Removed
Removed a visual artefact appearing on fairy light posts.
Visual fix
- ≈🐛Bug fixdirty waterToo dark→Corrected
Adjusted dirty water so it is no longer overly dark.
Visual fix
- ≈🐛Bug fixWillow keyboardWrong texture→Correct texture
The keyboard in the Willow map now uses the correct texture.
Visual fix
- ≈🐛Bug fixvideo options textClipping→Fixed
Fixed text clipping in the video options menu for non-English languages.
Localization fix
- ≈🛠QoLToggle VoiceVisual Indicator—→Added
Added a bottom-left visual indicator for PC players when using toggle voice.
QoL
- ≈🐛Bug fixCCTVCamera Number Update
Fixed a bug where the CCTV camera number did not update correctly in the truck.
Bugfix
- ≈🐛Bug fixWillow Hiding Spots
Fixed an issue where hidden Willow hiding spots would still occlude the level.
Bugfix
- ≈🐛Bug fixRidgeview Basement Light
Fixed a bug where a specific light in the Ridgeview basement would not turn on.
Bugfix
- ≈🐛Bug fixGhost Interaction
Fixed a bug where the ghost was unable to interact with one of the paintings.
Bugfix
- ≈🐛Bug fixDaily Challenge Slider
Fixed a bug where the top daily challenge slider was interactable.
Bugfix
- ▲🎨Visualdirty water material—→more obvious
Adjusted the dirty water material to be more obvious to players.
Improved visibility
- ≈🎯Behaviortruck map rotationinconsistent→consistent
Rotated the Edgefield truck map to be consistent with other maps.
Edgefield truck map rotated
- ▲🐛Bug fixFPSdrops→stable
Implemented a potential fix for FPS drops in Ridgeview.
Potential fix for Ridgeview FPS
- ≈🐛Bug fixMusic Boxspawnfloating→grounded
Fixed a bug where the Music Box would spawn floating in the air in Grafton.
Fixed Grafton spawn bug
- ≈🐛Bug fixFlashlightemissionon→off
Fixed a bug where the flashlight emission remained active even when the light was turned off.
Fixed emission when light is off
- ≈🐛Bug fixUI consistencyinconsistent→consistent
Fixed a bug where player colors for sanity bars and map icons were inconsistent.
Fixed sanity bar and icon colors
- ≈🐛Bug fixdirty water visual
Fixed a bug where dirty water glowed in the dark.
Fixed glow bug
- ≈🐛Bug fixclutter synchronization
Fixed a bug where hiding spot clutter objects were not synced between players.
Fixed sync issues
- ≈🐛Bug fixvoice chat
Fixed a bug where you could hear dead non-VR players talking.
Fixed dead player audio
- ▼🎯Behaviorwall collision
Fixed an exploit where players could push themselves into walls to avoid being killed.
Fixed wall clip exploit
- ≈🐛Bug fixUI alignment
Fixed misaligned training control images and overlapping text in various languages in the truck and splash screen.
bugfix
- ≈🐛Bug fixEdgefield Garage lightingbleeding→fixed
Fixed light bleeding upstairs in the Edgefield Garage map.
bugfix
- ≈🐛Bug fixMute behaviormute by default→fixed
Fixed a bug where having toggle mute enabled would mute the player by default.
bugfix
- ≈🐛Bug fixweather particles
Fixed an issue where weather particles would not always be visible after a player was revived.
Bugfix
- ▲🛠QoLPhotographycrawling ghost photos
Improved the ease of taking photos of ghosts while they are crawling.
Quality improvement
- ≈🐛Bug fixParabolic Microphonesound playback
Fixed a bug where parabolic sounds could change mid-playback.
Bugfix
- ≈🐛Bug fixEnvironmentroom interactions
Fixed a bug where voice recognition, ghost traits, and events failed to work in rooms after the light was blown.
Bugfix
- ≈🐛Bug fixPhantomphoto visibility
Fixed a bug where Phantoms were appearing in photos taken by other players.
Bugfix
- ≈🐛Bug fixHuntgrace period movement
Fixed a bug where ghosts would occasionally move during the hunt grace period.
Bugfix
- ▲🛠QoLPush to Talksolo modealways on→PTT enabled
Push to talk now works in solo play if selected, rather than forcing the microphone to be always on.
quality
- ▲🛠QoLMap LayoutAsylum doorsopen→closed
Asylum toilet cubicle doors now start closed, making it easier to locate ghosts in those rooms.
quality
- ≈🎯BehaviorGame Logichunt terminationcontinues→ends
The hunt will now end if a player glitches outside of the level boundaries.
behavior
- ≈✂️RemovedEventChristmas→Removed
Removed Christmas event decorations and associated changes.
End of holiday event.
- ≈📊NumericSFXbulb smash volumeHigh→Lower
Lowered the volume of the bulb smash sound for better audio balance.
Audio balancing.
- ≈🐛Bug fixAudiorefrigerator loopBugged→Fixed
Fixed a bug where refrigerator audio continued playing even if power was off at the start.
Fixed audio playing without power.
- ≈🐛Bug fixLightingcandle lightNone→Fixed
Fixed a bug where the small house candle did not emit any light.
Small house candle fix.
- ≈🐛Bug fixAudiodead player voiceBugged→Fixed
Fixed a bug where dead players could still be heard after being revived.
Fixed audio bleed after revival.
- ≈✂️RemovedFoggy WeatherActive→Removed
Foggy weather has been temporarily removed while a new system is developed for the VR rework.
Temporary removal
- ≈📊NumericWander Distancelower→higher
Increased maximum wander distance slightly so ghosts don't get stuck in large rooms.
Prevents ghost trapping
- ▲🐛Bug fixThermometeraccuracy
Fixed consistency issues with Thermometers to make them more accurate.
Bugfix
- ≈•OtherLIV SDKold→latest
Updated to the latest LIV SDK to resolve a VR crash.
Stability
- ≈🎯Behaviorpossession usageOutside location→Inside only
Cursed possessions can no longer be used outside the location as there is no risk or reward.
Removed useless interaction
- ▲🛠QoLMirrorrotationResetting→Continuous
The mirror's view into the ghost's room now rotates continuously instead of resetting every time the player looks at it.
QoL improvement
- ≈🐛Bug fixcloset safetySafe→Killable
Fixed a bug where ghosts could not kill players standing in certain open closets.
Fixed kill bug
- ≈🐛Bug fixMusic Box spawnAlways Asylum→Randomized
Fixed a bug where the Music Box always spawned on the Asylum map.
Fixed spawn bug
- ≈✂️RemovedHalloween decorationsPresent→Removed
Halloween-themed decorations have been removed from the game.
Event cleanup
- ≈📊NumericGhost spawn rateIncreased→Normal
The increased spawn probability for new ghost types associated with the event has been reverted.
Event cleanup
- ≈🐛Bug fixweather effects
Fixed an issue where snow weather effects were not displaying or functioning correctly.
Visual fix
- ▲🐛Bug fixmission completion
Implemented a potential fix for the 'escape the ghost' mission failing to complete.
Mission fix
- ≈🐛Bug fixplayer volume
Fixed a bug where player volume levels were not correctly applied after loading into a game.
Audio fix
- ≈🎯BehaviorVoice Recognitiondefault language—→English
Voice recognition phrases now default to English if a translation is unavailable.
Localization
- ≈🐛Bug fixCampfireperformance
Resolved significant performance drops occurring when the campfire was lit.
- ≈🛠QoLWeather Effectsperformance
Implemented several performance improvements for all weather effects.
- ≈✂️Removedanniversary decorationsActive→Removed
Anniversary decorations have been removed from the game.
Anniversary event ended
- ≈🎯BehaviorBoom Boxdefault music stateOn→Off
The boom box music now defaults to off instead of playing automatically.
Default state change
- ▲🎯BehaviorReshade compatibility—→Added
Removed the imgui.ini file check, allowing players to use Reshade again.
Removed imgui.ini check
- ▲🛠QoLMain Menu Music—→Boombox
Main menu music is now played via a clickable boombox, allowing players to mute the music directly.
Interactive mute
- ≈🐛Bug fixKeybinds
Fixed bugs where keybinds and journal keybind changes would reset or fail to save when loading into a game.
Persistence fix
- ≈🐛Bug fixVoice Chat
Fixed an issue where muted players could still be heard after using a walkie talkie.
Mute fix
- ≈🐛Bug fixVR Settings
Fixed an issue where the ambient occlusion option was incorrectly displayed for VR players.
UI cleanup
- ≈🐛Bug fixConnection Screen
Fixed a bug where the connecting screen would persist after a failed server connection.
UI fix
- ≈🐛Bug fixplayer posture
Fixed a bug where players would remain in a crouching state on the main menu if head bob was enabled.
- ≈🐛Bug fixjournal navigation
Fixed an issue preventing controller users from navigating to the final page of the journal.
- ▲🐛Bug fixphoto reward
Solo VR players now correctly receive photo rewards, which were previously missing.
- ▼🐛Bug fixphoto rewarddoubled→single
Fixed a bug that caused photo rewards to double per player, normalizing the payout.
- ≈🐛Bug fixmain menu volume
Implemented a potential fix for audio volume spikes occurring during main menu loading.
- ≈🐛Bug fixpush to talk
Fixed a bug where the push to talk button was setting the opposite option in the journal.
- ≈🐛Bug fixhead bob
Fixed a bug where toggling head bob would cause the camera to move unexpectedly.
- ≈🐛Bug fixequipment position
Fixed an issue where applying game settings caused equipment to be held in the wrong position.
- ≈🐛Bug fixhand lighting
Fixed a bug where player hands were not receiving any lighting.
- ≈🐛Bug fixgraphics settings
Graphics settings now apply immediately rather than waiting until a server is joined.
Bugfix
- ≈🐛Bug fixNight Visionplayer sync
Fixed a bug where night vision state was not always syncing correctly between players.
Bugfix
- ▲🐛Bug fixmain menu fpslow→fixed
Fixed low FPS on the main menu when using a gamepad after a game.
bugfix
- ▲🐛Bug fixvoice chatrestart required→fixed
Fixed a bug where the microphone setting would not apply until the game was restarted.
bugfix
- ≈🐛Bug fixmultiplayer syncdesync→fixed
Fixed sensor position desync in multiplayer after being moved from a wall.
bugfix
- ≈✨NewPost Processing—→Added
Players can now toggle Film Grain and Chromatic Aberration in the options menu.
Added toggles for Film Grain and Chromatic Aberration.
- ▲🎨VisualGhost WritingLow legibility→High legibility
Ghost writing visuals have been updated to be more legible.
Replaced visuals for better readability.
- ≈🐛Bug fixMotion Sensors
Fixed a bug where motion sensors could be placed directly on the floor.
Fixed floor placement bug.
- ≈🐛Bug fixFOV
Fixed a bug where FOV would reset to default on the main menu after sprinting.
Fixed FOV reset on main menu after sprinting.
- ≈🐛Bug fixlocalizationSwapped→Corrected
Fixed a bug where Hungarian and Danish languages were swapped in the settings menu.
bugfix
- ≈✂️RemovedChromatic AberrationEnabled→Removed
Chromatic Aberration has been temporarily removed until a toggle option is implemented.
temporary removal
- ▲📊NumericVoice Recognitionhearing threshold—→Increased
Slightly increased the microphone volume required for ghosts to hear players during a hunt, making it slightly easier to stay hidden.
Ghost hearing threshold increased.
- ≈🐛Bug fixSound Sensorgraph display
Fixed a bug where the Sound Sensor graph bars could go higher than the monitor.
Fixed graph bars exceeding monitor bounds.
- ≈🐛Bug fixThermometerroom detection
Fixed a bug where the Thermometer would not always provide values for the correct room.
Fixed incorrect room values.
- ≈✂️RemovedLighting Settingsvolumetric lightingHigh→Removed
Removed the high volumetric lighting setting due to bugs; Medium is now the High setting.
High setting removed; Medium shifted to High.
- ≈🐛Bug fixVoice ChatPush to Talk
Fixed a bug where ghosts could always hear host players talking even when push-to-talk was enabled.
Fixed ghost hearing host players with PTT on.
- ≈🐛Bug fixMain MenuUI/UX
Fixed issues with server timeout error messages and the visibility of language selection/photo sensitivity warnings on the main menu.
Fixed error messages and language selection visibility.
- ≈🛠QoLversioning system
Updated the versioning system to provide clearer information regarding what each update contains.
- ≈🐛Bug fixserver connectivity
Fixed a bug preventing players with Windows calendars set to Thai from connecting to game servers.
Thai calendar fix
- ≈🐛Bug fixserver name UI
Fixed an issue where long server names would extend outside of their designated UI box.
Text overflow fix
- ▲🐛Bug fixdaily challenge rewards0→Fixed
Fixed a bug where daily challenges provided no rewards; this will take effect after the next reset.
Reward fix
- ≈🐛Bug fixprofanity filter
Adjusted the profanity filter to stop incorrectly flagging several safe names.
Safe name whitelist