General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixitem movement
Fixed visual stuttering of held equipment and items while moving.
quality
- ≈🐛Bug fixstability
Resolved several issues that were causing the game to crash.
system
- ≈📝TextCoffee World tent namesIncorrect→Correct
Corrected the naming of tents within the Coffee World map.
text
- ≈🐛Bug fixlobby connection
Fixed an issue where players would get stuck on the 'Connecting' screen when joining lobbies via friend invites.
- ≈✂️Removedbadge notificationPop-up→Removed
Removed the pop-up message that appeared when unlocking the Child of the Cult foil badge.
- ≈🔊Audiomain menu audio—→Spooky sounds
The main menu radio now plays spooky sounds for better atmosphere.
- ▲🐛Bug fixTwitch Drops
Twitch Drop rewards now appear without requiring a full game restart and lobby launch.
bugfix
- ≈🐛Bug fixMedia ClassificationGhost Video→Distorted Music
Corrected the classification of distorted music media, which was previously incorrectly labeled as Ghost Video.
bugfix
- ≈•OtherUnity version2022.3.5f1→2022.3.17f1
Upgraded Unity engine version for improved stability and performance.
Engine update
- ≈🎯Behaviorsystem clock exploitAllowed→Blocked
Players can no longer change their system clock to skip ahead to different weeks or days challenges.
Prevented skipping challenges
- ≈🎨Visualfog placementInside truck→Outside truck
Fixed a visual bug where fog would appear inside the Prison truck.
Prison truck fog fix
- ≈📝TextTurkish fontUnreadable→Readable
Turkish font is now readable, improving accessibility for Turkish players.
Fixed localization font
- ≈🐛Bug fixTruckboundary checkinside→outside
Pushing the spirit box into the truck wall from the outside no longer incorrectly counts the player as being inside the truck.
Spirit box clipping no longer counts as being in truck
- ≈🐛Bug fixShopfunds display$999,999,999→correct value gold
Fixed a bug where shop funds would default to $999,999,999 if the save file failed to load the value.
Fixed default value on save load failure
- ▲🛠QoLmain menu load times—→Improved
Main menu load times have been improved for a smoother startup experience.
Improved load times
- ▲🛠QoLmemory footprint—→Reduced
Reduced memory footprint in several maps to improve overall game stability and performance.
Reduced memory usage in some maps
- ≈🐛Bug fixreflections—→Correct
Toggling lights on and off in a room now correctly updates reflections in real-time.
Fixed light toggle reflections
- ▲🐛Bug fixsave system—→Fixed
Forcing the game to close without using the quit button will no longer revert the player to an old save.
Fixed save reversion on force close
- ≈✨NewLobby UI—→Added
Added a commemorative plaque to the lobby to display Legacy Badges.
A commemorative plaque has been added to the Lobby allowing you to see your Legacy Badge
- ≈🔊AudioRadio sounds—→Added
New audio assets added for radios located in houses and campsites for better immersion.
Added new sounds for radios in houses and campsites
- ▲🐛Bug fixSalt line interactionItems lost→Items kept
Fixed a bug where items dropped onto a salt line would disappear.
You will no longer lose your items when dropped into a salt line
- ▲🛠QoLRAM usageHigher→Lower
Reduced texture resolution for several assets to optimize RAM usage and performance.
Lowered texture resolution of several textures to lower RAM usage
- ▲🐛Bug fixplayer progresswiped after inactivity→preserved
Player levels and progress will no longer be wiped if the game hasn't been played for a long time.
Progress is no longer lost due to long absences.
- ≈🎯Behaviordoor linkingsingle room→multiple rooms
Several doors across all maps are now linked to multiple rooms for ghost events and monkey paw wishes.
Doors now link to multiple rooms for events.
- ▲🐛Bug fixhunt triggerpossible outside→prevented outside
Implemented a potential fix to prevent hunts from starting when all players are outside the building.
Potential fix for hunts starting when everyone is outside.
- ≈🛠QoLUI interactionunclickable→clickable
Players using 4:3 aspect resolutions can now click the left shop buttons.
Fixed shop buttons for 4:3 aspect ratio.
- ≈🐛Bug fixdifficulty selectionbroken→working
Fixed a bug that prevented players from selecting a difficulty.
Fixed difficulty selection bug.
- ▲🐛Bug fixvoice recognitionhost only→all
Fixed a bug where non-host players experienced broken voice recognition.
Voice recognition will now work correctly for non-hosts
- ≈🎯Behaviorrevive statglobal→individual
Revive statistics are now tracked per player rather than globally per game.
The revive stat will now only count when you are revived, instead of when anyone is revived