Ghost AI
GeneralAI · Gameplay
1 patcheslast touched 54mo ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🎯Behaviornavigation
Improved how the ghost navigates toward the player during a hunt for smoother pursuit.
Improved pathing
- ≈📊Numericwander chance—→Lowered
The ghost is now less likely to wander, potentially making its position more predictable.
Reduced frequency
- ≈🎯Behaviorwander behavior
General improvements to how the ghost wanders around the map.
General improvements
- ▲🎯Behaviorfavorite room selectionAny→No Hallways/Stairs
Ghosts can no longer select Asylum hallways or staircases as their favorite room, ensuring a more logical room-based haunt.
Prevents unrealistic favorite rooms
- ≈🐛Bug fixwander distanceUnlimited→Capped
Fixed a bug where ghosts could wander too far from their home room after multiple consecutive wanders.
Fixed distance bug
- ≈🐛Bug fixfloor wanderingBugged→Fixed
Fixed an issue where the ghost was constantly wandering between different floors.
Fixed floor logic