Ouija Board
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🐛Bug fixbreak conditionBreaks with dead player nearby→Does not break
Fixed a bug where the Ouija Board would break if a dead player was nearby.
- ▼📊NumericGhost locationsanity reduction40%→50%
Asking for the ghost's location now costs more sanity, reducing the power of the trade-off.
Increased sanity cost for ghost location.
- ▼📊NumericBone locationsanity reduction20%→50%
Asking for the bone's location now costs significantly more sanity.
Increased sanity cost for bone location.
- ▼🎯BehaviorHide and Seekhunt triggerAllowed→Disabled
Players can no longer ask the ghost to play hide and seek during a hunt, removing a potential safety exploit.
Removed exploit
- ▲🐛Bug fixdurabilityInstantly breaking→Fixed
Fixed a bug where the Ouija board would instantly break when used by VR players.
VR fix
- ≈🐛Bug fixdeath triggerUnkillable→Killable
Fixed a bug where holding a breaking Ouija board made the player unkillable.
Fixed invincibility bug
- ▲🐛Bug fixsanity loss
Fixed a bug where some sanity questions were removing excessive amounts of sanity.
Fixed sanity drain
- ≈🐛Bug fixanswer consistencydesynced→synced
Fixed an issue where different players in multiplayer would receive different answers to the same sanity question.
Multiplayer fix