Sunny Meadows
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixghost traversal
Fixed issues with ghost traversal and bone spawn locations.
- ≈✨NewCrucifixvideo evidence—→Added
Added recordable video evidence for ghosts turning or burning Crucifixes in Sunny Meadows.
New recordable events
- ≈🐛Bug fixCrucifix spawn
Fixed an issue where the Crucifix would disappear through the floor of Sunny Meadows when placed.
Fixed floor clipping
- ≈🔊AudioTV sound rangeglobal→local
TV sound in Sunny Meadows can no longer be heard across the entire map, improving sound-based ghost tracking.
Fixed audio bleed.
- ≈🐛Bug fixTV functionalitybroken→working
The TV in the male day room now correctly turns on.
Male day room TV now turns on.
- ≈🐛Bug fixGhost Pathing
Ghosts can now walk through the courtyard doors, fixing a previous restriction in ghost movement.
- ≈🎯Behaviorinteractables—→Added
Ghosts and players can now move the large metal trays, adding more environmental interaction.
mechanic
- ≈🔊Audioaudio—→New
Coal now has unique sounds when dropped or thrown.
audio
- ≈🐛Bug fixcolliders
Fixed various collider issues, including ghost pathing through sinks/freezers and player clipping in the female wing.
bugfix
- ≈🐛Bug fixrain collision3m above floor→floor m
Fixed rain collision so it now hits the floor instead of floating 3 meters above it.
- ≈🐛Bug fixghost pathing
Fixed an issue where ghosts would get stuck on a table in the servants dining room.
- ≈🎯Behaviorhiding spots
Adjusted multiple hiding spots (beds, wardrobes, boxes, screens) to correctly move or disappear when blocked, improving ghost interaction logic.
behavior
- ≈🐛Bug fixcollision
Added missing collision to the bookshelf in the Female day room.
bugfix
- ▲🛠QoLdoor interaction—→Added
All doors now show hands in VR when grabbed, improving immersion and clarity.
quality
- ≈🎯Behaviorbrown suitcasesuninteractable→interactable
Players can now pick up the brown suitcases in the map.
behavior
- ≈📝Textroom namesincorrect→correct
East and West foul linen rooms are now named correctly.
Text fix
- ≈🎨Visualtextureblack→correct
Fixed black textures on the courtyard steps.
Visual fix
- ▲🎯Behaviorfallen doorsnon-interactive→interactive
Fallen doors now produce sound when walked on, collide with items, and can hold fingerprints.
Added interaction