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Sunny Meadows

MapMap · Evidence · Institution · Ghost · Asylum · Environment · Hospital · VR
9 patcheslast touched 3mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Sep 27, 2022Apr 13, 2026Sep 27, 2022 — Apocalypse | Hotfix v0.7.0.1 +1 / -0 (cum +1)Dec 17, 2022 — Tempest | Hotfix v0.8.0.2 +1 / -0 (cum +2)Dec 21, 2022 — Tempest | Hotfix v0.8.0.4 +0 / -0 (cum +2)Dec 24, 2022 — Tempest | Hotfix v0.8.0.5 +0 / -0 (cum +2)Jan 6, 2023 — Tempest | Hotfix v0.8.0.6 +0 / -0 (cum +2)Jan 9, 2023 — Tempest | Hotfix v0.8.0.7 +0 / -0 (cum +2)Mar 8, 2023 — Tempest | Hotfix v0.8.1.2 +0 / -0 (cum +2)Jul 10, 2025 — Chronicle Patch - Phasmophobia v0.13.1.0 +0 / -0 (cum +2)Apr 13, 2026 — Phasmophobia - Cursed Hollow v0.16.1.2 +0 / -0 (cum +2)
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Patch history

    • 🐛Bug fixghost traversal

      Fixed issues with ghost traversal and bone spawn locations.

    • NewCrucifixvideo evidenceAdded

      Added recordable video evidence for ghosts turning or burning Crucifixes in Sunny Meadows.

      New recordable events

    • 🐛Bug fixCrucifix spawn

      Fixed an issue where the Crucifix would disappear through the floor of Sunny Meadows when placed.

      Fixed floor clipping

    • 🔊AudioTV sound rangegloballocal

      TV sound in Sunny Meadows can no longer be heard across the entire map, improving sound-based ghost tracking.

      Fixed audio bleed.

    • 🐛Bug fixTV functionalitybrokenworking

      The TV in the male day room now correctly turns on.

      Male day room TV now turns on.

    • 🐛Bug fixGhost Pathing

      Ghosts can now walk through the courtyard doors, fixing a previous restriction in ghost movement.

    • 🎯BehaviorinteractablesAdded

      Ghosts and players can now move the large metal trays, adding more environmental interaction.

      mechanic

    • 🔊AudioaudioNew

      Coal now has unique sounds when dropped or thrown.

      audio

    • 🐛Bug fixcolliders

      Fixed various collider issues, including ghost pathing through sinks/freezers and player clipping in the female wing.

      bugfix

    • 🐛Bug fixrain collision3m above floorfloor m

      Fixed rain collision so it now hits the floor instead of floating 3 meters above it.

    • 🐛Bug fixghost pathing

      Fixed an issue where ghosts would get stuck on a table in the servants dining room.

    • 🎯Behaviorhiding spots

      Adjusted multiple hiding spots (beds, wardrobes, boxes, screens) to correctly move or disappear when blocked, improving ghost interaction logic.

      behavior

    • 🐛Bug fixcollision

      Added missing collision to the bookshelf in the Female day room.

      bugfix

    • 🛠QoLdoor interactionAdded

      All doors now show hands in VR when grabbed, improving immersion and clarity.

      quality

    • 🎯Behaviorbrown suitcasesuninteractableinteractable

      Players can now pick up the brown suitcases in the map.

      behavior

    • 📝Textroom namesincorrectcorrect

      East and West foul linen rooms are now named correctly.

      Text fix

    • 🎨Visualtextureblackcorrect

      Fixed black textures on the courtyard steps.

      Visual fix

    • 🎯Behaviorfallen doorsnon-interactiveinteractive

      Fallen doors now produce sound when walked on, collide with items, and can hold fingerprints.

      Added interaction