PatchDiff
gamesnewsabout

VR

GeneralVirtual Reality · QoL · VR · Input · Interface · Movement · Immersion · Hardware · VIVE · System
10 patcheslast touched 43mo ago▲ +29

Power trajectory

Up = buffed, down = nerfed
0+29Aug 29, 2021Oct 26, 2022Aug 29, 2021 — Exposition | Hotfix v0.3.0.2 +4 / -0 (cum +4)Apr 12, 2022 — VR Overhaul | Hotfix v0.6.1.1 +0 / -0 (cum +4)Apr 13, 2022 — VR Overhaul | Hotfix v0.6.1.2 +5 / -0 (cum +9)Apr 15, 2022 — VR Overhaul | Easter Event | Hotfix v0.6.1.3 +1 / -0 (cum +10)Apr 20, 2022 — VR Overhaul | Hotfix v0.6.1.4 +3 / -0 (cum +13)Apr 21, 2022 — VR Overhaul | Hotfix v0.6.1.5 +3 / -0 (cum +16)Sep 27, 2022 — Apocalypse | Hotfix v0.7.0.1 +2 / -0 (cum +18)Oct 14, 2022 — Halloween '22! | Hotfix v0.7.1.2 +6 / -0 (cum +24)Oct 22, 2022 — Halloween '22! | Hotfix v0.7.1.4 +2 / -0 (cum +26)Oct 26, 2022 — Halloween '22! | Hotfix v0.7.1.5 +3 / -0 (cum +29)
Zoom into one ability:11 abilities tracked
Filter by change type:5 types in this subject

Patch history

    • Newplayer volume controlAdded

      VR players can now adjust the volume of other players.

      quality

    • Newsensor placementAdded

      VR players are now able to place sensors.

      quality

    • 🐛Bug fixJournalreport buttonClickable

      The report button in the VR Journal is now functional.

      bugfix

    • 🛠QoLUI interactionlimitedfull

      VR players can now use all scrollbars and sliders in the UI.

      quality

    • 🐛Bug fixcollisioncaught on sensorsno collision

      VR players will no longer get caught on sound sensors attached to the belt.

      bugfix

    • Newgrab typeToggle/Hold

      Added a VR option to switch between toggle and hold grab types for doors.

      quality

    • 🎯Behaviorlobby layout

      Shop and cabinets in the lobby were moved to improve accessibility for VR players.

      quality

    • 📊Numericsnap turning90 degrees degrees

      VR snap turning now correctly sets the angle up to 90 degrees.

      quality

    • 🎯Behaviorcamera placementHost onlyAll players

      VR players can now place cameras on tripods even if they are not the host.

      quality

    • 🎯Behaviorteleport locomotionLimitedExpanded

      VR teleport locomotion now works on Sunny Meadows, Camp Woodwind, the lobby staircase, and the event circle.

      quality

    • 🐛Bug fixVR Belt

      Fixed issues where items on the VR belt faced the wrong way or dropped to the floor (candles, books, cameras, sensors).

      bugfix

    • 🐛Bug fixvisualsgrey eye

      Fixed an issue where players would see a grey eye when smooth monitor view was enabled.

      Fixed visual bug

    • 🎯BehaviorinteractionAdded

      VR players can now click server buttons to join games directly.

      QoL improvement

    • 🎯Behaviortent door rotation

      Tent doors now rotate with the player's hand in VR, improving immersion and interaction.

      behavior

    • 🛠QoLitem hold position

      Improved the held position for tarot cards and maple basketballs in VR for better visibility.

      quality

    • 🐛Bug fixThrowtarot card physics

      Fixed an issue where tarot cards would float away if thrown mid-animation in VR.

      bugfix

    • 🎯Behaviorvoice toggle buttonleft controllerright controller

      The VR voice toggle button has been moved to the right controller for better accessibility.

      UI update pending

    • 🛠QoLinteractionEasier

      Grabbing the journal and walkie talkie is now significantly easier in VR.

      QoL

    • 🛠QoLinteractionEasier

      Small tent doors are now easier to grab in VR.

      QoL

    • NewinteractionUnableAble

      Players can now grab wooden doors in the Prison map while in VR.

      Prison map

    • 🐛Bug fixbelt highlight

      Fixed an issue where other VR players hovering over your belt items would trigger your belt highlight.

      Bugfix

    • 🐛Bug fixUI indicatorMisalignedAligned

      The VR UI indicator for Prison cell doors now correctly lines up with the player's hand.

      Prison map

    • 🛠QoLToggle VoiceVisual IndicatorAdded

      Added a belt-mounted visual indicator to show when toggle voice is active.

      QoL

    • 🛠QoLEquipment Hold Positions

      Refined equipment hold positions to better align hand models with controllers.

      Refinement

    • 🐛Bug fixVoodoo DollLeft-hand Rotation

      Fixed an issue where the Voodoo Doll's left-hand rotation was incorrect.

      Bugfix

    • 🐛Bug fixCandlesInteraction

      Fixed a bug that prevented VR players from lighting house candles.

      Bugfix

    • 🐛Bug fixVIVE Cosmos Mute Button

      Implemented a potential fix for the VIVE Cosmos mute button functionality.

      Bugfix

    • 🎯Behaviorcrouch buttondefaulttrackpad up

      Crouch button on VIVE wands moved to 'up' on the trackpad to improve accessibility.

      Prevents needing to turn to crouch on VIVE wands

    • 🐛Bug fixspawn positionoutside truckinside truck

      Fixed a bug where players would start outside the truck if not centered in their play space.

      Fixed play space centering issue

    • 🐛Bug fixInteractionobject grabbingdouble grabsingle grab

      Fixed a bug requiring players to grab objects twice in multiplayer if they weren't the last to touch it.

      Fixed multiplayer grab priority

    • 🐛Bug fixTeleportstaminabrokenworking

      Fixed a bug where teleport stamina was not functioning correctly.

      Stamina now works as intended

    • 🐛Bug fixTeleportsprintlimitedinfinite

      Fixed a bug where dead players did not have infinite sprint while in teleport mode.

      Infinite sprint when dead

    • 🐛Bug fixInteractiondoor grabbingpossibleimpossible

      Fixed a bug allowing dead players to interact with and grab doors.

      Cannot grab doors while dead

    • 🐛Bug fixseated mode height

      Fixed an issue where toggling seated mode while crouched would set the player to the wrong height.

      Fixed height mismatch

    • 🐛Bug fixTripod/Flashlightgrab rotation

      Fixed incorrect grab rotations for tripods and flashlights in VR.

      Fixed grab rotations.

    • 🐛Bug fixVideo Cameraopening

      Fixed a bug where VR players could not open video cameras after grabbing them.

      Fixed cameras not opening after grab.

    • 🐛Bug fixVideo Cameratripod stability

      Fixed a bug where video cameras would not stay open when placed on a tripod in VR.

      Fixed cameras closing on tripods.

    • 🐛Bug fixHead Mounted Cameravisibilityhiddenvisible

      Fixed a bug where head-mounted cameras on VR players were not visible to others.

      Fixed visibility for other players.