VR Mode
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲📊Numericgrab distance—→+50%
VR players can now interact with objects from a significantly further distance, improving accessibility.
Increased VR players grab distance by 50%. This does not affect teleport grab
- ▲🛠QoLSpirit Box T1grab ease
Improved the interaction collider for the T1 Spirit Box in VR for easier pickup.
You can now grab the Spirit Box T1 much easier in VR
- ≈🎯BehaviorIncense T3drop behavior—→falls to ground
Fixed an issue where T3 Incense did not drop naturally in VR.
Incense T3 now falls to the ground when dropped in VR
- ▼🎯BehaviorNight Vision Gogglestoggle abilityenabled→disabled
VR players must now equip goggles properly rather than toggling them while simply holding the item.
VR players can no longer toggle night vision goggles while holding them
- ▲🎨VisualNight Vision Gogglespost-processing—→Removed
Removed distracting visual effects from VR night vision to improve clarity and reduce nausea.
Removed depth of field and chromatic aberration from VR night vision goggle post processing
- ≈🎯Behaviormovement speedcontroller rotation→joystick/trackpad
Movement speed is now exclusively based on joystick/trackpad input rather than controller rotation.
behavior
- ▲🛠QoLJournal interaction—→Two-handed
Players can now grab the Journal with both hands and interact with UI using the left hand again.
quality
- ▲🐛Bug fixteleport grabunreliable→improved
Fixed multiple issues where teleport grab would fail to pick up objects or fail to turn off DOTS Projectors.
bugfix
- ≈🐛Bug fixitem rotationincorrect→fixed
Fixed grab rotations for flashlights, cameras, and smudge sticks.
bugfix
- ▲🐛Bug fixParabolic Microphoneaudiosilent in left hand→audible
Fixed a bug where parabolic sounds were not audible when holding the microphone in the left hand.
bugfix