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MP

MapMultiplayer · Anti-cheat · Server performance · Localization · Connectivity
1 patcheslast touched 1w ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Aug 5, 2026Aug 5, 2026Aug 5, 2026 — 42.20.1 STABLE Hotfix Released +1 / -0 (cum +1)
Zoom into one ability:2 abilities tracked
Filter by change type:1 types in this subject

Patch history

    • 🎯BehaviorLua checksum validationvalidationImprovedImproved

      Enhanced Lua checksum validation for multiplayer anti-cheat to reduce false positives and improve security.

      The patch improves the reliability of multiplayer anti-cheat checksum validation.

    • 🎯Behaviorchunk unloading performance

      Fixed significant performance problems with chunk unloading on multiplayer servers.

    • 🎯Behaviorserver lag

      This should fix most bugs on high-pop servers due to server lag.

    • 🎯BehaviorMultiplayer language selection

      Fixed errors and crashes that could occur when selecting Multiplayer while certain languages were selected.

    • 🎯Behaviorvehicle state after disconnect

      Fixed an issue where vehicles could temporarily disappear for players after another player disconnected.

    • 🎯Behaviorhosting B41 worlds on B42 servers

      Fixed an issue that would allow broken B41 worlds to be hosted on B42 servers.

    • 🎯Behaviorswitching from b41 to B42

      Fixed an issue where players switching from b41 to B42 could be met with a missing menu.

MP balance history — Project Zomboid