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Blue Zone

MapZone · Gameplay · Map · Environment
2 patcheslast touched 99mo ago-1

Power trajectory

Up = buffed, down = nerfed
-10Jan 19, 2018Apr 4, 2018Jan 19, 2018 — Testing Blue Zone Balance Adjustment & More +0 / -1 (cum -1)Apr 4, 2018 — Codename: Savage Beta - Day Two Update +0 / -0 (cum -1)
Zoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject

Patch history

    • 🎯Behaviorinitial appearanceMatch Start

      The first blue zone circle now appears at the very beginning of the match, allowing players to strategize before parachuting.

      Circle shows immediately

    • 📊Numericphase 1 speedFaster

      Blue zone timing adjusted to speed up gameplay during the first phase of the match.

      Speed up early game

    • 📊Numericwaiting timeDecreased

      Waiting time for blue zones in the mid-to-late game has been slightly decreased, speeding up the transition between circles.

      mid-to-late phase

    • 📊Numericshrinking speedDecreased

      The speed at which the blue zone shrinks in mid-to-late phases is now slower, increasing the travel time for players to reach the safe zone.

      mid-to-late phase

    • 📊Numericdamage per secondIncreased HP/s

      The damage per second of the final blue zone has been slightly increased to force faster combat resolution.

      final zone