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Character

GeneralMovement · Mechanics · Animation · Customization
3 patcheslast touched 100mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+3Jun 7, 2017Mar 9, 2018Jun 7, 2017 — Early Access Week 11 Update +3 / -0 (cum +3)Aug 9, 2017 — Early Access Week 20 Update +0 / -0 (cum +3)Mar 9, 2018 — March Update (PC 1.0 Update #7) +1 / -2 (cum +2)
Zoom into one ability:8 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 🎯BehaviorJumpleaningEnabledDisabled

      Players can no longer lean while jumping, removing a specific tactical movement advantage.

      behavior

    • 🐛Bug fixCrawlspeedFastNormal

      Fixed an issue that allowed players to crawl quickly using a specific combination of controls.

      bugfix

    • 🐛Bug fixParachutefall damageExcessiveReduced

      Mitigated an issue where players took excessive fall damage upon exiting parachute mode.

      bugfix

    • 🛠QoLThrowablesanimation

      Improved character animations when using throwables while in a prone position.

    • 🐛Bug fixReviveanimation

      Fixed a bug where characters would stand up briefly before crouching when being revived.

    • 🐛Bug fixMovementdata processing

      Fixed an issue where characters would stop moving when a large amount of data was being sent.

      bugfix

    • 🐛Bug fixFreelookfunctionalityBrokenFixed

      Freelook (Alt) now works correctly while the character is jumping.

      bugfix

    • 🐛Bug fixCustomizationstabilityCrashStable

      Fixed a client crash that occurred when changing the character's looks.

      bugfix