General
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🛠QoLinput lag
Improved real-time response by reducing input lag for a more responsive feel.
quality
- ▲🛠QoLframe rate
Mitigated frame drops caused by the map loading process.
quality
- ▲🛠QoLGPU load
Reduced GPU burden by optimizing buildings in Erangel.
quality
- ≈✨Newfriends list—→Added
Added a dedicated PUBG friends list supporting up to 50 people across different platforms.
new
- ≈✨Newvoice chat—→Added
Added main menu voice chat, allowing teammates to communicate before entering a match.
new
- ≈✨Newemotes—→Added
Introduced an emote system with 12 default emotes for player expression.
new
- ≈✨Newachievements—→37
Added 37 Steam achievements to track player progress.
new
- ≈✨Newanti-cheat—→Added
New anti-cheat measures have been implemented to prevent the use of cheat programs and ensure fair play.
- ▲🎯Behaviorserver performance
Optimized in-game servers and reduced bottlenecks during the launch phase to alleviate intermittent lag and character position readjustment.
neutral
- ▲🐛Bug fixBP earning
Fixed an issue where players were unable to earn Battle Points (BP).
bugfix
- ▲🐛Bug fixfall damage
Fixed a bug causing players to die unexpectedly from fall damage.
bugfix
- ▲✨NewHealingvehicle usage—→Added
Passengers can now use bandages and boosts while inside a vehicle.
Passenger only
- ▲📊NumericPronevertical aiming range—→Increased
Increased the vertical aiming range when in prone stance.
QoL
- ≈🛠QoLHP Barcolor—→Dynamic
HP bar now changes color based on health: yellow below 50%, red below 25%, and blinking red below 10%.
UI Update
- ▲🎯Behaviorserver lag—→Reduced
Reduced server lag issues that caused players to move abnormally.
Optimization
- ≈🐛Bug fixweapon holding
Fixed a bug that allowed players to hold a main weapon and a frying pan simultaneously.
bugfix
- ≈🐛Bug fixairplane visuals
Removed the fire animation and effect that occurred in the starting airplane when a player was on fire from a molotov.
bugfix
- ≈🐛Bug fixspectator UI
Fixed a flickering issue with weapon UI icons in spectator mode.
bugfix
- ≈🐛Bug fixshadows
Fixed a bug where shadows would disappear during a match.
Fixed shadows disappearing mid-game
- ≈🐛Bug fixairplane graphics
Resolved a graphical glitch occurring when players left the game while still in the starting airplane.
Fixed graphic bug for players leaving in airplane
- ▲🐛Bug fixteammate alias
Teammates' full aliases are now correctly displayed.
Fixed bug preventing full alias visibility
- ▲🐛Bug fixmarker direction
Teammate marker directions are now accurately displayed while using Free Look mode.
Fixed teammate marker direction in Free Look
- ▲🛠QoLCPU performance
Optimized game performance for players using 6-core or higher CPUs.
- ▲🛠QoLUI performance
General optimizations made to the user interface for better performance.
- ≈🐛Bug fixvoice chat
Fixed a bug that occasionally disabled voice chat while on the Starting Island.
- ▲🐛Bug fixkeybinding
Fixed an issue that prevented players from rebinding the 'Unarm' action to an alternate key.
- ≈🐛Bug fixgraphics effects
Fixed a bug triggered by changing the Effects quality in the Graphics settings.
- ▲🐛Bug fixserver performance
Resolved an issue where server performance would drop drastically in certain circumstances, improving overall game stability.
Performance
- ▲🛠QoLrendering performance
Improved rendering performance for characters, vehicles, boats, and weapon effects, especially at a distance.
Performance
- ▲🛠QoLclient performance
Improved client performance specifically during ranged combat scenarios.
Performance
- ≈🎯Behaviorshadows
Prevented users from removing shadows via Steam launch options to ensure competitive integrity.
Anti-cheat/Integrity
- ≈🎯Behavioroxygen damageDBNO→Death
Players now die immediately upon taking fatal oxygen damage instead of entering the DBNO state.
Mechanic
- ▲🐛Bug fixcollision
Partially fixed issues where characters could get stuck in terrain or the camera could pass through objects.
Bugfix
- ≈📊Numericmatch end timer5 minutes→1 minute minutes
The 'match ends in' timer has been reduced from 5 minutes to 1 minute for better accuracy.
numeric
- ▲🛠QoLphysics engine
Improved physics engine performance on game servers to reduce lag and instability.
performance
- ▲🛠QoLlobby performance
Improved client performance while in the lobby.
performance
- ▲🛠QoLairplane rendering
Improved rendering performance for the care package airplane.
performance
- ▲🛠QoLFPS
Reduced FPS drops when vehicles are in close proximity to the character, improving overall game smoothness.
Performance
- ≈🎯BehaviorMovement/Combat—→Locked
Characters are now locked from moving, rotating, or attacking when ping exceeds a specific threshold to prevent lag-switching.
Anti-Cheat
- ≈🎯BehaviorFoliageRemovable→Locked
Prevented the removal of environment foliage via .ini file modifications to ensure fair visibility for all players.
Anti-Cheat
- ≈🐛Bug fixUI VisibilityVisible→Hidden
Fixed an issue where the crosshair remained visible while in no-UI mode.
Bugfix
- ▲🐛Bug fixStability
Partially addressed issues causing characters to get stuck in environment objects and random client freezes.
Bugfix