Matchmaking
GeneralQueue · Multiplayer · Network · System
4 patcheslast touched 99mo ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈✨Newqueue typesSolo→Solo, Squads
Squads queue has been added alongside Solo queue for the experimental server.
Added Squads
- ≈🎯Behaviorserver accessGlobal→Regional
Implementing regional-exclusive servers to reduce network latency and linguistic barriers, while still allowing cross-region play via team invites.
Regional server testing
- ▲✨Newmatching pool—→Added
Introduced a feature that splits the matching pool based on player ping, resulting in a more stable network environment and up to a 30% decrease in network problems on some servers.
Ping-based splitting
- ≈🔁Reworkmatching poolunified→divided by ping
The matching pool is now divided by ping, prioritizing players with lower pings to improve the overall play experience.
Experimental ping-based matchmaking