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Spellcraft & Wizardry DLC

GeneralMagic · DLC · Caster · Combat
2 patcheslast touched 1mo ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Jun 13, 2026Jun 26, 2026Jun 13, 2026 — Legacy Update Patch 2026.06.13 Now Live +1 / -1 (cum 0)Jun 26, 2026 — Legacy Update Patch 2026.06.26 Now Live +5 / -1 (cum +4)
Zoom into one ability:9 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 🎯BehaviorSpell Boltsexplosive AoEallfull charge

      Explosive area-of-effect damage is now exclusive to fully-charged single-cast spell bolts.

      Changed explosive AoE damage to only affect fully-charged single-cast spell bolts

    • 🐛Bug fixFire Armordamage application

      Fixed a bug where Fire Armor damage was not being applied correctly to enemies.

      Fixed fire armor damage not being applied correctly

    • 🐛Bug fixFire DamageDoT application

      Fixed an issue where fire damage over time (DoT) was not applying correctly.

      Fixed fire damage over time not being applied correctly

    • 🐛Bug fixCorrosive Venom Armordamage application

      Fixed a bug where Corrosive Venom Armor damage was not being applied correctly.

      Fixed corrosive venom armor damage not being applied correctly

    • 🐛Bug fixCorrosive VenomDoT application

      Fixed an issue where corrosive venom damage over time (DoT) was not applying correctly.

      Fixed corrosive venom damage over time not being applied correctly

    • 🐛Bug fixMagical Enchantmentenergy potion interaction

      Fixed a bug where energy potions did not interact correctly with the Magical enchantment.

      Fixed energy potion not working with Magical enchantment

    • 📊NumericScrollsskill-based damageIn line with spells

      Increased the skill-based damage of scrolls to match the power level of normal spells.

      Balance

    • 🐛Bug fixLife Leech Spellarmor interactionBypassed armorRespects armor

      Fixed Life Leech Spell bypassing armor, making it now subject to armor reductions.

      Bugfix

    • 🐛Bug fixAcademy Proving Halls GatesbehaviorClosing after completionFixed

      Fixed gates in the academy proving halls that would close even after the quest was completed.

      Bugfix