UI
GeneralInterface · Resolution · UX
2 patcheslast touched 43mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🐛Bug fixDSR scalingtoo big→corrected
Fixed an issue where UI was excessively large when Dynamic Super Resolution (DSR) was enabled.
bugfix
- ≈🐛Bug fixresolution scalingresetting→stable
Fixed UI scale resetting to higher numbers on monitors with heights below expected values (e.g., 720p).
bugfix
- ≈🛠QoLCribsowner displaydisplayed→hidden
Owner types are no longer displayed for cribs as they do not change based on the room.
quality
- ≈🐛Bug fixzone selection label
Selecting different kinds of zones now correctly updates the label in the inspect pane instead of showing the first selected label.
Fixed label display
- ≈🐛Bug fixpawn selection name
The inspect pane now correctly handles multiple pawn selections instead of only displaying the name of the first selected pawn.
Fixed name display
- ≈🐛Bug fixminified item selection
Multi-selecting minified items no longer erroneously selects every minified thing currently in view.
Fixed selection logic