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AI

GeneralNPC · Combat
1 patcheslast touched 103mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Feb 1, 2018Feb 1, 2018Feb 1, 2018 — Devblog 196 +0 / -0 (cum 0)
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Patch history

  1. Feb 1, 2018·Devblog 196
    • 🐛Bug fixcollisionGhostingBlocked

      AI no longer ghosts through fences, transparent walls, or barricades, making them more reliable in combat.

      Fixed clipping through walls

AI balance history — Rust · PatchDiff