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Audio & Visuals

GeneralAudio · Visuals · Cosmetic · Graphics · Sound
3 patcheslast touched 126mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Aug 20, 2015Feb 18, 2016Aug 20, 2015 — Devblog 74 +0 / -0 (cum 0)Aug 27, 2015 — Devblog 75 +0 / -0 (cum 0)Feb 18, 2016 — Devblog 98 +0 / -0 (cum 0)
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Filter by change type:5 types in this subject

Patch history

  1. Feb 18, 2016·Devblog 98
    • 🔊AudioSeed PlantingsoundNew

      Added a new sound effect for planting seeds.

      neutral

    • 🔊AudioSpear ThrowsoundNew

      Added a new sound effect for throwing spears.

      neutral

    • 🎨Visualterrain shore wetnessImproved

      Improved wetness effects on shores and beachside objects like rocks and driftwood.

      neutral

    • 🎨VisualWood HammeranimationsUpdated

      Updated the view-model animations for the wood hammer.

      neutral

  2. Aug 27, 2015·Devblog 75
    • 🔊AudioC4explosion soundNew

      C4 explosions now have a new sound effect.

      New c4 explosion sound

    • 🔊AudioBeancan GrenadesoundsNew

      Beancan grenades have received new sound effects.

      New beancan grenade sounds

    • 🎨Visualcolor gradingReworked

      The game's color grading has been completely reworked to support future visual updates.

      Color grading reworked from scratch for upcoming changes

    • 🎨Visualterrain reflectionsImproved

      Visual quality of terrain reflections has been improved.

      Improved terrain reflections

  3. Aug 20, 2015·Devblog 74
    • Newplant picking soundAdded

      Added a new sound effect for picking plants.

      New sound effect.

    • 🐛Bug fixhorse footstepscoconutscorrected

      Horse footsteps no longer sound like coconuts, improving immersion.

      Fixed sound effect.

    • 🎨Visualloot barrelsupdated

      Loot barrels received new visuals and gibs for better aesthetic quality.

      New visuals and gibs.

    • 🎨Visualcorn plantsupdated

      Corn plants have been updated with new art.

      New art.

    • 🛠QoLclothing iconsdynamic

      Clothing icons are now rendered from the actual items, ensuring visual consistency in the UI.

      Rendered from actual items.