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Clothing

ItemArmor · Economy · Cosmetic · Clothing · Crafting · Gear
4 patcheslast touched 106mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
-10+1Jan 16, 2015Oct 12, 2017Jan 16, 2015 — Devblog 43 +0 / -0 (cum 0)Aug 27, 2015 — Devblog 75 +0 / -1 (cum -1)May 12, 2016 — Devblog 110 +0 / -0 (cum -1)Oct 12, 2017 — Devblog 181 +2 / -0 (cum +1)
Zoom into one ability:3 abilities tracked
Filter by change type:2 types in this subject

Patch history

  1. Oct 12, 2017·Devblog 181+2
    • 📊Numericresearch cost25075 scrap

      Research cost for Hoodie and Pants significantly reduced from 250 to 75 scrap.

      Hoodie/Pants research cost

    • 📊NumericavailabilityRareCommon

      Snow Jackets and Vagabond clothing are now more common and cheaper to craft.

      Snow Jacket/Vagabond more common

  2. May 12, 2016·Devblog 110
    • NewvarietyAdded

      Added new clothing options: halterneck and skirt.

      Added halterneck and skirt

  3. Aug 27, 2015·Devblog 75-1
    • 📊NumericBootsrecipeclothleather

      Boots now require leather for crafting, changing early game resource priority.

      Boots require leather instead of cloth

    • 📊NumericLongsleeve TShirtcloth costlowhigh

      Longsleeve T-shirts now cost more cloth to craft than short-sleeve versions.

      Longsleeve TShirt requires more cloth than shortsleeve

    • NewbandanaAdded

      Added a bandana as a new wearable item.

      Added bandana

  4. Jan 16, 2015·Devblog 43
    • NewavailabilityAdded

      Added a new jacket to the game.

      One new jacket added.