Networking
GeneralPerformance · Combat
1 patcheslast touched 101mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🔁Reworkinterpolation—→Updated
Introduced new network interpolation and extrapolation to improve player movement synchronization.
New network logic
- ≈📊Numerictick delayHigher→Lower
Reduced player tick delay to mitigate 'peeker's advantage' in combat.
Peeker's advantage reduction