Plants
GeneralFarming · Survival · Economy
2 patcheslast touched 114mo ago▲ +2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:4 types in this subject
Patch history
- ≈🎨Visualgrowth visualsnapping→gradual
Plants now grow visibly over time instead of snapping instantly to the next growth stage.
Visual improvement
- ▲✨Newcloning—→Added
Players can now take clones of plants, allowing for the propagation of specific genetics.
New farming mechanic
- ▲🔁Reworkgenetics—→Shared
Plants now share genetics with their clones, enabling selective breeding for better yields.
Genetic consistency
- ≈🎨Visualplanting visualinvisible→seedling visible
A small seedling is now always visible immediately after planting for better visual feedback.
Clarity improvement
- ▲📊Numericharvest window—→Increased
Players have more time to harvest plants before they die, reducing waste.
Increased time before death
- ▼📊NumericHempyield—→Reduced
Harvesting hemp while it is still small now yields less cloth.
Reduced cloth when small