WG
World Generation
MapEnvironment · Graphics · Exploration
2 patcheslast touched 101mo ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:4 types in this subject
Patch history
- ≈🎨Visualvisuals—→Upgraded
Major visual upgrades to terrain, rocks, foliage, and lighting processes for a more modern look.
Graphics overhaul
- ≈📊Numericiceberg density—→Higher
Increased the density of icebergs and ice sheets in cold biomes.
Density increase
- ≈🎯Behavioranimal spawningRandom→Biome-specific
Wild animals now spawn in biomes and terrain that fit their specific environment.
Spawn logic
- ≈✨Newicebergs—→Added
Icebergs have been added to the world generation, adding new environmental variety.
New Feature
- ≈📊Numericgrass heighthigher→reduced
Terrain grass height has been reduced for better visibility/aesthetics.
Visual Adjustment
- ▲📊Numericjunkpile spawn attemptslower→increased
Increased the number of attempts to spawn junkpiles, potentially increasing loot availability.
Spawn Rate