Hotfix 1.4.1 addresses critical stability issues and crashes related to the use of third-party mods.

S.T.A.L.K.E.R. 2: Heart of Chornobyl
Discover the vast Chornobyl Exclusion Zone full of dangerous enemies, deadly anomalies and powerful artifacts. Unveil your own epic story as you make your way to the Heart of Chornobyl. Make your choices wisely, as they will determine your fate in the end.
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
Patch 1.3.2 focuses on fixing critical story progression blockers, quest marker inaccuracies, and NPC AI behaviors.
- NPC AIdetection
Fixed an issue where NPCs failed to use flashlights and did not notice the player for extended periods.
- NPC AIpathfinding
Fixed an issue where NPCs could not reach designated locations outside the player's field of view, which previously blocked mission progress.
- Main Story & Side Questsprogression
Fixed multiple progression blockers across missions including 'Once More unto the Breach', 'Dawn of a New Day', 'On the Edge', and 'Answers Come at a Price'.
- Main Story & Side Questsquest markers
Corrected inaccurate quest markers for Sgt. Ivaylov and Chornozem NPC.
- Main Story & Side Questsdialogue
Fixed dialogue triggers for Prof. Ozersky and Scar NPC that were previously failing under specific conditions.
- +2 more
Patch 1.2.1 focuses on stability improvements, specifically addressing various crashes related to save file loading, AI logic, and anomaly interactions.
- Generalsave loading
Resolved a crash that occurred during save file loading caused by AI logic errors.
- Generalsave loading
Fixed a crash when loading save files where the player had active status effects applied.
- GeneralLightning Ball Anomalyartifact interaction
Fixed several crashes triggered by the interaction between Lightning Ball anomalies and artifacts.
- Generalstability
Resolved a crash that primarily occurred when moving away from hubs or during Emission events.
Patch 1.1.3 focuses on critical story progression fixes, stability improvements to prevent crashes, and general bug fixes for controls and settings.
- Richterpresence
Fixed an issue where Richter could disappear from the Enerhetyk Palace of Culture during 'The Road to the Foundation' mission, preventing story progression.
- Systemstability
Resolved several 'ACCESS VIOLATION ERROR' crashes to improve overall game stability.
- Controlsinvert axis
Fixed a bug where invert axis settings were not saved after restarting the game.
- Controlsinput responsiveness
Fixed an issue where player controls could be lost after a sequence of shooting, reloading, and examining an artifact.
Patch 1.1.2 focuses on critical stability fixes, including shader compilation, save game loading, and the introduction of automatic backup saves for PC.
- Generalshader compilation
Fixed issues where shader compilation would get stuck, preventing the game from starting or causing crashes.
- Generalsave loading
Resolved various issues that prevented save files from loading correctly.
- Generalgame exit
Fixed a crash that occurred specifically when exiting the game.
Patch 1.1.1 focuses on stability improvements, specifically addressing crashes during save loading and shader loading.
What got changed
Click a row to filter the cards below
Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- ⚙️+1/-0▲ +112mo ago
General
GeneralStability · Mods · TechnicalImproved overall game stability.
- ⚙️+0/-0≈ 013mo ago
NPC AI
GeneralSystem · AIImproved NPC reliability and stealth detection.
- ⚙️+0/-0≈ 013mo ago
Main Story & Side Quests
GeneralStory · QuestsSignificant reduction in game-breaking quest bugs and navigation errors.
- ⚙️+0/-0≈ 013mo ago
Technical Stability
GeneralEngine · StabilityImproved game stability and cutscene polish.
- ⚙️+0/-0≈ 017mo ago
Richter
GeneralNPC · Story · QuestFixed a critical quest-breaking bug involving Richter's disappearance.
- ⚙️+0/-0≈ 017mo ago
System
GeneralPerformance · Stability · CrashReduced frequency of crashes related to memory access and shader loading.
- ⚙️+0/-0≈ 017mo ago
Controls
GeneralUI · Settings · InputImproved reliability of input settings and fixed a specific control-loss bug.
- 🗺️+0/-0≈ 018mo ago
On the Edge
MapMission · MonolithFixed a progression blocker.
- 🗺️+0/-0≈ 018mo ago
A Minor Incident
MapMission · RichterFixed a progression blocker.
- 🗺️+0/-0≈ 018mo ago
Just Like the Good Old Days
MapMission · Wild IslandFixed a progression blocker.
- 🗺️+0/-0≈ 018mo ago
All That is Left
MapMission · Chemical PlantFixed a progression blocker.
- 🗺️+0/-0≈ 018mo ago
Down Below
MapMissionFixed a progression blocker.
- 🗺️+0/-0≈ 018mo ago
Visions of Truth
MapMission · ScarFixed a progression blocker.
Top abilities tweaked
Most-touched abilities across all patches
Recent patches
Most recent 7