Fixes
GeneralAnimation · UI · Gameplay flow · Rendering · Localization
1 patcheslast touched 14mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:1 types in this subject
Patch history
- ≈🐛Bug fixwalk animation—→play reliably
Fixed a potential issue where Sal's walk animation would not start properly.
- ≈🐛Bug fixpause menu—→pause menu cannot be opened/closed during certain actions
Prevented pausing the game during restricted actions to avoid unintended interruptions.
- ≈🐛Bug fixepisode 4 position swap / softlock—→prevents swapping Sal and Larry or softlock during episode 4
Fixed a bug where players could swap characters or encounter a softlock in episode 4.
- ≈🐛Bug fixDLC recognition—→correctly recognizes when DLC is not installed
Fixed issue where the game did not properly detect missing DLC.
- ≈🐛Bug fixepisode 5 arm display—→3D Sal's arm displays correctly
Fixed rendering issue where 3D Sal's arm was not displaying properly in episode 5.
- ≈🐛Bug fixstart of episode 1 gravestone text—→text no longer overlaps
Fixed translation/overlay issue causing overlapping gravestone text at the start of episode 1.