Bug fixes
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🎯Behaviorrespawn button visibility—→Fixed
Respawn button now properly appears in single-player multiplayer sessions.
Visible respawn button in multiplayer with 1 player
- ≈🎯Behaviorinput rebinding—→Fixed
Rebinding for forward/backward controls now affects vehicles and skateboard inputs as expected.
Forward/backward rebinding applied to vehicles and skateboard
- ≈🐛Bug fixNPC melee damage—→Fixed
Non-host clients no longer take double damage from NPC melee hits.
Non-host clients damaged twice by NPC melee attacks
- ≈🐛Bug fixpayphone calls—→Fixed
Payphone functionality now allows a subsequent call if the first was exited early.
Payphones not working a second time if first call exited prematurely
- ≈🐛Bug fixNPC LOD bounds—→Fixed
NPC Level of Detail bounds refresh correctly after ragdoll relocation.
LOD bounds not refreshing when ragdoll moved far from death site
- ≈🐛Bug fixemployee tutorial quests—→Fixed
Employee tutorial quests update on schedule as intended at 4AM.
Tutorial quests not updating at 4AM
- ≈🐛Bug fixliquid drum physics—→Fixed
Liquid drum no longer falls through the floor and avoids the subsequent dialogue prompt issue.
Physics bug where liquid drum would fall through floor, causing floating-point error and dialogue prompt issue
- ≈🐛Bug fixUncle Nelson dialogue—→Fixed
Resolved an error preventing Uncle Nelson dialogue in the prologue from triggering.
Dialogue error in prologue
- ≈🐛Bug fixsecurity
Addressed an in-game security flaw enabling unauthorized lobby access by non-friends.
Fixed a security vulnerability allowing players to join a multiplayer game without being friends with the host.
- ≈🛠QoLpackaging station button text
Packaging station button text now wraps correctly to prevent truncation or overlap.
Fixed text wrapping on the packaging station button.
- ≈🐛Bug fixmain menu info popup
Main menu info popup reliably shows when opened.
Fixed main menu info popup sometimes not displaying.
- ≈🐛Bug fixquest UI layouts
Quest UI layouts refresh reliably to reflect current quest status.
Fixed quest UI layouts sometimes not refreshing properly.