Combat
GeneralBattle · Balance · Skills · Bosses · Mechanics
3 patcheslast touched 11mo ago▲ +2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:5 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ▲✨NewTarget Selectionenemy locks—→Added
Added highlights on enemy locks when a target is selected in both base game and DLC for better clarity.
quality
- ▲🐛Bug fixSequent Flareinteraction
Sequent Flare now works properly with Sunball, ensuring intended combat synergy is maintained.
Fixed interaction with Sunball
- ≈🐛Bug fixHurl Smashinteraction
Fixed a softlock that occurred when using Hurl Smash to break locks against a final boss.
- ≈🎯Behaviordamage zones
Prevented targets that have left an encounter from checking against damage zones, fixing a specific softlock when defeating Romaya with Conflagrate.
- ≈🐛Bug fixanimations
Fixed a softlock where enemies playing attack animations while in a hurt state would freeze the game.
- ≈🐛Bug fixPainconeprojectile
Fixed an issue where paincone projectiles were pooled prematurely at very high frame rates.