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Combat

GeneralBattle · Balance · Skills · Bosses · Mechanics
3 patcheslast touched 11mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Oct 12, 2023Jun 23, 2025Oct 12, 2023 — Patch Notes 1.0.46131 (heavy spoilers) +0 / -0 (cum 0)Nov 22, 2024 — Patch Notes 1.1.53756 (spoilers) +1 / -0 (cum +1)Jun 23, 2025 — Patch Notes 2.0.58940 (Spoilers) +1 / -0 (cum +2)
Zoom into one ability:5 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • NewTarget Selectionenemy locksAdded

      Added highlights on enemy locks when a target is selected in both base game and DLC for better clarity.

      quality

    • 🐛Bug fixSequent Flareinteraction

      Sequent Flare now works properly with Sunball, ensuring intended combat synergy is maintained.

      Fixed interaction with Sunball

    • 🐛Bug fixHurl Smashinteraction

      Fixed a softlock that occurred when using Hurl Smash to break locks against a final boss.

    • 🎯Behaviordamage zones

      Prevented targets that have left an encounter from checking against damage zones, fixing a specific softlock when defeating Romaya with Conflagrate.

    • 🐛Bug fixanimations

      Fixed a softlock where enemies playing attack animations while in a hurt state would freeze the game.

    • 🐛Bug fixPainconeprojectile

      Fixed an issue where paincone projectiles were pooled prematurely at very high frame rates.