General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixpirate songs audiomuffled→clear
Resolved an issue where pirate songs sounded muffled in certain inns.
- ≈🐛Bug fixlocal co-op stability
Fixed a potential crash occurring when initiating a high five just before loading a level in local co-op.
- ≈🐛Bug fixTurkish language supportmissing characters→fixed
Fixed a bug where some characters were missing when playing on computers set to the Turkish language.
- ≈✨NewSeraï dialogue—→Added
Added a missing dialogue line when speaking to Seraï as Resh’an at the campfire before the Hydralion fight in local co-op.
- ≈•OtherUnity Engine securityvulnerable→patched
Applied Unity Engine's fix to security vulnerability CVE-2025-59489 on PC.
- ≈✨NewLucent dialogue—→Added
Re-added two lines of dialogue in Lucent before the 'Garl wakes up' moment.
- ≈📝Texttext accuracytypos→corrected
Corrected typos in both the English and Québecois versions of the game.
- ≈✨NewSave SystemDLC Save Generation—→Added
Players can now generate a DLC-ready save from a New Game + save.
feature
- ▲🎯BehaviorAchievementsWhat a Technique!Base Bosses→Base + DLC Bosses
DLC bosses now contribute toward the 'What a Technique!' achievement.
progression
- ▲🛠QoLPerformanceOptimization
Optimized overall game performance for smoother gameplay.
performance
- ≈🐛Bug fixstability
Fixed a rare crash in Wind Mines Tunnels when teleporting while using a ladder in co-op play.
Fixed crash in Wind Mines Tunnels during co-op teleportation on ladders.
- ≈🐛Bug fixstability
Fixed a rare crash that could occur in the quiz when requesting help.
Fixed crash during quiz help requests.
- ≈🐛Bug fixstability
Fixed a rare crash that could occur while browsing the Game Menu.
Fixed crash in Game Menu.
- ≈🐛Bug fixprogression
Fixed a softlock that could occur in the Yellow Room of Wizard’s Lab.
Fixed softlock in Wizard's Lab.
- ≈🐛Bug fixaudio
Fixed an issue affecting audio after multiple Game Over screens in the same level.
Fixed audio issues after repeated Game Overs.
- ≈🐛Bug fixdialogue
Fixed an issue missing dialogs on characters in camping while in co-op play.
Fixed missing camping dialogue in co-op.
- ≈🐛Bug fixvisuals
Fixed an issue causing three pixels to appear at the bottom left of the combo meter.
Fixed combo meter pixel artifacts.
- ≈🐛Bug fixenvironment
Fixed an issue where the cauldron in Yomara’s house was missing in some cases.
Fixed missing cauldron in Yomara's house.
- ≈🐛Bug fixparty composition
Fixed an issue where party members could be missing after skipping the prologue.
Prologue skip fix
- ≈🐛Bug fixArtful Gambitgame state
Resolved a potential softlock occurring when starting the game with Artful Gambit.
Softlock fix
- ≈🐛Bug fixcamera
Fixed a camera lock issue occurring within Lucent's Inn.
Lucent's Inn fix
- ≈🎯BehaviorcampingAllowed→Disabled
Players can no longer camp during the prologue, aligning with intended game design.
Prologue restriction
- ≈🐛Bug fixcollision
Fixed an issue that allowed players to go out of bounds on the world map while using a boat.
World map boat fix
- ≈🐛Bug fixcamera
Fixed the camera teleporting to an incorrect location after the Molekin bath cutscene.
Molekin bath fix
- ≈🐛Bug fixachievement
Fixed an issue preventing the 'I'm walking here!' achievement from unlocking.
I'm walking here! fix
- ≈🐛Bug fixfollower AI
Followers no longer become inactive after a player uses a geyser in co-op mode.
Co-op geyser fix
- ≈🐛Bug fixgame state
Fixed a softlock that could occur in the Wizard's Lab.
Wizard's Lab softlock
- ≈🐛Bug fixgame state
Fixed a softlock occurring when B'st unlocked Sacrosanct Spires.
Sacrosanct Spires softlock
- ≈🔁ReworkSimplified Chinese Localization
Comprehensive overhaul of Simplified Chinese translations and cultural adaptations to improve native feel and accuracy.
- ≈🐛Bug fixText
Fixed various typos across all supported languages.
- ▲🐛Bug fixdamage
Fixed an issue that could cause the player to deal negative damage in some cases.
Bugfix
- ≈🎯Behaviorflight speedInconsistent→Consistent
Fixed diagonal flight speed inconsistency between D-pad and joystick usage.
Input fix
- ≈🐛Bug fixsave system
Fixed an issue where dying after an auto-save could overwrite a manual save.
Bugfix
- ≈🐛Bug fixstability
Fixed multiple softlocks including party leader swapping on pressure plates, level-up screen null references, and world map dock transitions.
- ≈🎯Behaviorcollision
Adjusted collisions in Half-Sunken Tower, Moraine's office, Skybase, X'tol's Landing, Molekin houses, Antsudlo's entrance, and Clockwork Castle to prevent players from getting stuck.
- ≈🐛Bug fixGraploumovement
Fixed issues where players could get stuck when moving up slopes or cause crashes when using the graplou on specific climb walls in the Flooded Graveyard.
- ≈🛠QoLloading
Updated level loading code with additional null reference checks to improve overall game stability.
- ≈🐛Bug fixsoftlocks
Fixed various softlocks that occurred in specific areas depending on which party members were active.
Fixed softlocks in certain areas based on party composition
- ≈🐛Bug fixinventory
Resolved an inventory glitch specifically related to Antsudlo's pearls.
Fixed Antsudlo's pearls glitch
- ≈✨Newsave files—→Added
Added a check to update save files to ensure they are compatible with the latest fixes.
Added save file compatibility check