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Sea Forts

MapPvP · Objective · Audio · Environment · Combat · PvE · Exploration
3 patcheslast touched 50mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0+1Mar 24, 2022Apr 7, 2022Mar 24, 2022 — Sea of Thieves Release Notes - 2.5.0 +1 / -0 (cum +1)Mar 24, 2022 — Sea of Thieves Release Notes - 2.5.0.1 +0 / -0 (cum +1)Apr 7, 2022 — Sea of Thieves Release Notes - 2.5.1 +0 / -1 (cum 0)
Zoom into one ability:2 abilities tracked
Filter by change type:4 types in this subject

Patch history

    • 🐛Bug fixtreasure respawn

      Fixed a bug where players could cause treasure to respawn in the Treasury by clipping under the environment.

      Fixed exploit

    • ✂️Removedkey sellingAllowedRemoved

      Players can no longer sell Sea Fort Keys to Trading Companies for gold and reputation.

      Removed economy exploit

    • 🛠QoLmap visibilityReaper EmissariesReaper's Mark flags

      The map in living quarters now displays ships flying the Reaper's Mark flag in addition to Emissaries.

      Added visibility for Reaper's Mark

    • 🐛Bug fixmusic trigger

      Fixed an issue where appropriate music would not play when approaching a Skeleton Fort.

      audio

    • 🐛Bug fixaudio bleeding

      Fixed audio effects from the lower floor of Sea Forts bleeding through to the floor above.

      audio

    • Newcount6

      Six new explorable Sea Forts have been added across the regions, featuring dynamic difficulty scaling based on crew size.

      New on-demand combat encounters

    • NewClaimingfunctionalityAdded

      Crews can now claim a cleared Sea Fort as a homestead, providing beds, cooking amenities, and an interactive map.

      Forts can be used as temporary bases