General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixchat systemsoft-lock→fixed
Fixed a critical issue where closing the chat would soft-lock the game.
bugfix
- ▲🛠QoLperformancestuttering→improved
Resolved various issues causing game stuttering for a smoother experience.
quality
- ≈🛠QoLarmor standsgamepad issues→fixed
Improved gamepad functionality and fixes for armor stands.
quality
- ≈🐛Bug fixfaction tiersavailable while greyed→locked
Fixed an issue where faction tiers could be accessed even when they were greyed out.
bugfix
- ≈🐛Bug fixRufous quest
Fixed the Rufous quest so it now completes correctly.
- ▲🐛Bug fixsession invites
Fixed an issue where session invites were not working.
- ≈🐛Bug fixrevival item
Fixed a bug where the revival item was not consumed when used on a client.
- ≈🐛Bug fixshelter sleep
Fixed a bug related to sleeping in shelters.
- ≈🐛Bug fixjournal entries
Fixed a bug where journal entries were not completing correctly.
Bug fix
- ≈🐛Bug fixstash inventory priority
Fixed the priority logic for stash inventory management.
Bug fix
- ▲🐛Bug fixfaction perks
Fixed an issue where earned and active faction perks were not always applying to the player.
Bug fix
- ≈🐛Bug fixitem upgrade
Fixed a bug where item upgrades would not always work for clients in multiplayer.
Bug fix
- ≈🐛Bug fixlevel geometry
Implemented various miscellaneous level fixes to improve world stability.
Misc fixes
- ≈🛠QoLperformance
Implemented various optimizations and material improvements to enhance overall game performance and visuals.
Optimizations and material improvements
- ≈🐛Bug fixNPC dialogue
Minor fixes applied to NPC dialogue.
fix
- ▼🎯Behaviortaming poolall creatures→excluding world events
World event creatures are now excluded from the taming pool.
world events
- ≈🐛Bug fixresilience HUD
Minor fix to the resilience feedback displayed in the HUD.
fix
- ≈🎨Visualdeath ragdoll—→force reapplied
Ragdoll force is now reapplied upon death for more natural physics.
visual
- ≈🐛Bug fixworld stability
Implemented various fixes to improve world stability and environment interactions.
Various world fixes
- ≈🐛Bug fixcharacter movementBugged→Fixed
Fixed issues with character movement while accessing the equipment screen.
Equipment screen movement fix
- ≈🐛Bug fixcreature info windowWrong max level→Correct max level
Corrected the creature info window to display the accurate maximum level.
Fixed max level display
- ≈🐛Bug fixitem durabilityNot loading→Loading
Fixed a bug where durability for upgraded items was not loading properly.
Fixed upgraded item durability
- ▲•Otherperformance—→Increased
General optimizations resulting in a slight increase in game performance.
Slight performance increase
- ≈📝Textlocalization—→Updated
Updated localization files for better translation and text accuracy.
Updated localization
- ≈✂️Removedunlock notifications—→Removed
Removed unintended unlock notifications that appeared when picking up certain items.
Removed unintended unlock notifications from certain item pick-ups
- ≈🐛Bug fixattribute buttons
Fixed an issue where attribute point adjustment buttons would not always appear when applicable.
Probable fix for attribute point increase/decrease buttons not always showing
- ≈🐛Bug fixmap markers
Fixed a synchronization issue where map markers were occasionally invisible to clients.
Fixed an issue where some map markers would sometimes not show on clients
- ≈🐛Bug fixbugs
General bug fixes to improve overall game stability.