General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixItem store focus
Gamepad users will no longer lose focus on the Item store when using split view.
Fixed issue with Item store losing focus when using split view on gamepad.
- ≈🐛Bug fixmovement speed
Fixed critical bugs causing permanent slows or permanent speed increases.
Addressed major movement speed issues.
- ≈🐛Bug fixSimul Ban UI
Fixed multiple visual bugs in the ban phase where gods appeared unavailable or not banned.
Fixed simul ban visual bugs
- ≈🐛Bug fixItem Store
Fixed a UI bug where the recommended filter appeared twice in the item store.
Recommended filter shown twice in the item store
- ≈🐛Bug fixBoo Buddy
Corrected swapped base models for Boo Buddy and sentry wards.
Boo Buddy normal and sentry ward base models swapped
- ≈🐛Bug fixCustom Picks and Bans
Fixed Custom Picks and Bans to include the missing moonlight phase.
Fixed missing moonlight phase
- ≈🐛Bug fixConquest Tutorial
Fixed broken lighting and geometry within the Conquest Tutorial.
Fixed lighting and geometry
- ≈🐛Bug fixGround Target Arrowruler length
Fixed an issue where the Ground Target Arrow would stop short of its full ruler length, improving targeting precision.
- ≈🐛Bug fixReaping Assistquest logicbroken→fixed
Fixed the Reaping Assist quest not working correctly.
bugfix
- ≈🎨VisualCandy Cornvisualshidden→visible
Candy Corn FX now correctly show on LOW settings.
bugfix
- ≈🎨VisualCandy CornFX positionscattered→centered
Candy Corn interactable FX are now more contained to the center and jump higher.
quality
- ≈🐛Bug fixAssaultUnavailable→Available
Assault mode is once again available for players.
bugfix
- ≈🐛Bug fixTravelersWeird timer bars→Fixed
Fixed visual issues regarding timer bars on Travelers.
bugfix
- ≈🐛Bug fixHUD Editor
Fixed HUD disappearing when changes were made in Practice mode.
FIX
- ≈🛠QoLShop Tags—→New
All items are now tagged as 'New' to ensure they appear in the New Items section of the shop.
Updated
- ≈🐛Bug fixitem store focus
Fixed an issue where the Item Store would not focus to inventory when using a controller.
Controller UI fix
- ≈🐛Bug fixaspect update
Fixed an issue where Aspects would not update in the God Select Lobby upon rerolling in Assault.
Lobby UI fix
- ≈🐛Bug fixCamera/Targeting and Reticle settings
Fixed an issue where camera and reticle settings would reset to default after every match.
- ≈🐛Bug fixAuto Skill
Fixed an issue where Auto Skill could not be disabled after manually leveling an ability.
- ≈🛠QoLLobby Zoom
Adjusted FOV zoom in the Select Lobby for certain Gods to prevent the camera from being too close.
- ≈🐛Bug fixStore Featured Page
Fixed a store issue where the featured page would remain on the last selected skin, preventing accidental purchases.
- ≈🐛Bug fixSaga Vault navigation
Improved navigation and focus for controller players on the Saga Vault screen.
Controller focus fix
- ≈🐛Bug fixWandering Market UIoverlapping→fixed
Fixed overlapping UI elements on the Wandering Market screen.
UI overlap fix
- ≈🐛Bug fixObsidian Daggerconsumable slot overlayyellow overlay→normal
Fixed a visual bug where the consumable slot remained yellow after using an Obsidian Dagger.
Visual bug fix
- ≈🐛Bug fixStability
Addressed several crash cases to improve overall game stability.
- ≈🐛Bug fixDraft Item BuyCursor Focus
Fixed a cursor disappearance issue in Quickplay when using the Draft Item Buy system.
- ≈🐛Bug fixSplit Layout StoreVulcan ModsMissing→Added
Restored missing Vulcan Mods to the Split layout store.
- ≈🐛Bug fixEnd of Match LobbyUI Layout
Fixed the 'One More Game' button overlapping other screen elements.
- ▲📊NumericClassic Queue level requirement10→5
Reduced the level requirement to play Classic Queues from 10 to 5, allowing new players access to the mode sooner.
Lowering the barrier for new players to enter Classic Queues.
- ▼📊NumericQuickplay Arena Tickets400→350
Reduced the amount of Tickets in Quickplay Arena from 400 to 350.
Reducing the ticket count in Arena.
- ≈🐛Bug fixMixed Input Support
Resolved multiple issues on PC for players using mixed inputs (Controller + Mouse & Keyboard).
Fixing controller and KBM interaction.
- ≈🐛Bug fixJoust TeleporteravailabilityDisabled 10m→Enabled
Fixed an issue where the Joust Teleporter was disabled for the first 10 minutes of a match.
Fixed timer bug
- ≈🛠QoLCombat Dodgeanimation sync
Adjusted Combat Dodge in Quickplay to better align with jump animations.
Improved jump feel
- ≈🎯BehaviorMinionsmovementMoonwalking→Fixed
Fixed an issue where minions would 'moonwalk' or behave unexpectedly.
Fixed AI behavior
- ≈🔊AudioQueue Screenaudio—→Added
Added sound effects to the new Queue Screen.
Added SFX
- ≈🛠QoLGlobal EmotesscaleToo Large→Corrected
Fixed Global Emotes appearing too large for players using Action Cam.
Fixed Action Cam scaling
- ≈🐛Bug fixrejoining
Fixed an issue that prevented players from correctly rejoining matches.
- ≈🐛Bug fixnumber summing
Fixed a calculation error where number summing for slower ticking abilities was not working correctly.
- ≈🐛Bug fixbot names...→Correct Name
Fixed an issue where bot names were displaying as ellipses in-game.
- ≈🐛Bug fixdraft banscut off→visible
Resolved a bug where the third ban was cut off in the Draft Lobby screen.
- ≈🛠QoLname scalingsmall→adjusted
Adjusted player name scaling to prevent extremely small displays at certain resolutions.
- ≈🐛Bug fixAction CamDefault On→Fixed
Fixed Action Cam defaulting to 'on' for all players.
- ≈🐛Bug fixrange indicatorlong-range→correct
Fixed melee gods displaying a long-range line indicator during their first match.
- ≈🐛Bug fixRanked progress
Fixed an issue where Ranked progress was not updating correctly.
- ≈🐛Bug fixAssault MeditationFXmissing→visible
Fixed the Assault Meditation Relic not showing visual effects.
- ≈🐛Bug fixJump Stampsinvisible→visible
Fixed Roll the Dice and Shattered Shot Jump Stamps not displaying correctly on Low settings.
- ≈🐛Bug fixPlayer Names...→Correct
Fixed an issue where player names appeared as ellipses in several locations.
- ≈🐛Bug fixAnnouncer Packbroken→fixed
Fixed the Beaky Bot Announcer Pack not playing correctly.
- ≈🐛Bug fixBot Loading
Fixed an issue where Bots were not loading into VS AI matches.
Fixed bot loading issue
- ≈🐛Bug fixmovement
Fixed an issue preventing gamepad players from moving while viewing the combat log.
- ≈🐛Bug fixannouncer lines
Corrected swapped and incorrect lines across various announcer packs.
- ≈🐛Bug fixlobby size6v5→5v5
Implemented a potential fix to prevent the creation of unbalanced 6 v 5 lobbies.
- ≈🐛Bug fixReport buttonbroken→working
Fixed an issue where the Report button would not function at the End of Match screen.
Fixed end of match reporting
- ≈🛠QoLDefault Announcernone→Default
The Default Announcer Pack will now automatically play if no other pack has been selected.
Fallback announcer pack
- ≈🐛Bug fixAuto skillfunctionality
Fixed an issue where the Auto skill feature would occasionally fail to work.
- ≈🐛Bug fixAuto buyvisibilityHidden items→Visible items
Fixed a bug where items were not appearing in the Auto buy menu.
- ≈🐛Bug fixvibrations
Fixed basic attack vibrations for gamepad users.
- ▲✨NewGod Builderbinds—→Added
Added a gamepad bind for pinning or favoriting builds in the God Builder.
- ≈🐛Bug fixItem Shopundo purchasebroken→fixed
Fixed a gamepad-specific issue where players were unable to undo purchased items.
- ≈🛠QoLGod Builderbuild loading—→Added
Implemented preloading for build lists in the God Builder to prevent gaps when scrolling.
- ▲🔁Reworkmovement system—→Saved Movement
Implementing a new movement system based on UE5's Saved Movement to reduce rubber-banding and improve responsiveness on high ping.
UE5 Saved Movement tech
- ≈🐛Bug fixshader precaching
Fixed a shader precaching issue that caused the game to freeze during load-in.
Fixed load-in freezes
- ≈🐛Bug fixFounders Packs fulfillmentBroken→Fixed
Fixed an issue where Founders Packs were not fulfilling correctly on PlayStation 5.
- ≈•OtherNeith Radiant SkinUnavailable→Available
The Neith Radiant Skin has been restored and is available again.
- ≈🐛Bug fixchest ownership count
Fixed a bug where Silent Strike chest ownership counts were incorrect.
bugfix
- ≈🛠QoLchest bundle sorting
Fixed a sorting issue with chest bundles in the menu.
quality
- ≈🐛Bug fixchest purchase clicks
Fixed an issue where purchase clicks on the chest screen would occasionally fail.
bugfix
- ≈🐛Bug fixminion damage0→active
Fixed an issue where minions dealt no damage to familiars or pets.
bugfix
- ≈🐛Bug fixmini map overlay
Applied a potential fix for the mini map overlay bug appearing in the store.
bugfix
- ▲🛠QoLgamepad lock-in—→easier
Improved the process for gamepad players to lock in gods for Assault mode.
quality
- ≈🐛Bug fixmusic packsbroken→restored
Restored music pack functionality specifically within Assault mode.
bugfix
- ≈✨NewHUD EditorUI Customization—→Added
Added a HUD Editor for PC and Console to allow players to customize UI layouts.
New Feature
- ▲🐛Bug fixHealth Chalicerefill mechanicBroken→Fixed
Fixed an issue where Health Chalice would not refill upon death if it had 0 charges.
Bugfix
- ▲🐛Bug fixMinionsfamiliar damage0→Fixed
Fixed an issue where minions were dealing no damage to familiars.
Bugfix
- ≈🛠QoLFPS Cap—→90/144 FPS
PC players can now cap their framerate at 90 or 144 FPS.
QoL
- ≈✨NewHUD Editor—→Added
Introduced a PC Beta for the HUD Editor, allowing players to move and resize HUD elements.
PC Beta
- ≈🐛Bug fixAssault Benchpick logic
Resolved an issue where initial picks were being incorrectly added to the assault bench.
Fixed initial pick benching issue.
- ≈🐛Bug fixAuto Buildupgrade logic
Starter item upgrades in the Auto Build system are now functioning as intended.
Starter item upgrades now work.
- ≈🐛Bug fixDraft Lobbyteam visibility
Fixed a potential issue in the draft lobby where the UI would fail to show teams.
UI fix for team display.
- ≈🐛Bug fixHUDannouncement display
Fixed an issue where the HUD would not operate correctly during kill announcements (e.g., Double Kills).
Fixed HUD behavior during kill announcements.
- ≈🐛Bug fixGame Modesstability
Fixed a specific type of crash involving various game modes to improve overall stability.
Fixed specific crash types.
- ▲🛠QoLmap pingingHalts movement→Does not halt
Pinging the map while moving no longer stops the player's movement.
quality
- ▲🐛Bug fixAuto BuildNo upgrade→Upgrades
Fixed an issue where starter item upgrades did not trigger upon reaching level requirements.
bugfix
- ≈🐛Bug fixAssault BenchIncorrect choices→Correct choices
Fixed an issue where initial assault choices were incorrectly added to the bench.
bugfix
- ≈🐛Bug fixPurchase Diamonds button
Fixed the Purchase Diamonds button on the Chests screen which was previously non-functional.
Fixed bug
- ≈🎯BehaviorDraft Lobby widgets
Applied a potential fix for team widgets not appearing in the Draft Lobby.
Potential fix
- ≈🐛Bug fixinput rebinds
Fixed an issue where rebinds of two individual inputs would reset upon logging back into the game.
Fixed bug
- ≈✨Newlocalization—→Added
Added missing localization text across the game.
Addition
- ≈🛠QoLGod page filter—→Added
Added an 'On Rotation' filter to the God page for easier navigation.
QoL
- ▲🎯BehaviorMap Pinging
Pinging the map while moving no longer causes the player to stop moving.
QoL
- ≈🛠QoLStore UI
The Purchase button no longer disappears from the Store/Featured page when selecting a skin already owned.
QoL
- ≈🛠QoLGods Page
Gods on rotation are now sorted to the top of the Gods page for easier access.
QoL
- ≈🐛Bug fixDraft Lobby
Fixed a bug where players persistently showed as trade blocked after a trade request was declined.
Bugfix
- ≈🛠QoLScoreboard
Players can now hover or select enemy portraits on the scoreboard to read their ability kits.
Better counterplay
- ≈🛠QoLGod Page
Multi-stance gods can now toggle through stance abilities directly on the god page for better practice.
Clarity for multi-stance gods
- ≈🎯BehaviorJump StampsvisibilityVisible through Fog→Line of Sight only
Jump stamps are no longer visible through the Fog of War.
Removing 'pay-to-lose' mechanic
- ▼📊NumericPenetration Items—→Reduced
General reduction in penetration values across some items to reduce excessive burst damage.
Mitigating instant-delete feel
- ▲📊NumericAnti-Heal—→Increased
Anti-heal durations have been buffed to allow players to maintain pressure against high-healing compositions.
Countering healing comps
- ≈🐛Bug fixLobby Timer
Fixed a ranked lobby timer sync issue that occurred when players minimized the client.
bugfix
- ≈🐛Bug fixCurrency Display
Fixed an issue where God Tokens, Ascension Tokens, and Wandering Market Coins were not displayed.
bugfix
- ≈🎯BehaviorProfile Tab
Addressing performance issues and lag within the profile tab across all platforms.
optimization
- ▲✨NewGodbuilder—→Added
Developing UI enhancements for the Godbuilder system to streamline item build creation.
new feature
- ≈🐛Bug fixConsole Store
Upcoming updates will include fixes for console store issues.
bugfix
- ≈🐛Bug fixTower Aggro
Fixed towers dropping aggro immediately after switching targets to a God that damaged a friendly God.
Fixed aggro switching logic.
- ≈🛠QoLDraft Lobby—→Added
Added haptic/force feedback events for 'Match Found' and when it is a player's turn to pick in the Draft Lobby.
Added haptic feedback.
- ≈🎯Behaviorqueueing
Players can no longer inadvertently queue for a new game while currently in an active match.
- ≈🐛Bug fixitem store overlay
Implemented a fix to prevent the item store overlay from obstructing the mini-map.
- ≈🐛Bug fixUI notification
Fixed a bug where Jump stamps were incorrectly triggering the UI red dot notification.
- ≈🐛Bug fixcoin balance display
Fixed an issue where the Wandering Market coin balance did not update correctly after making a purchase.
- ≈🐛Bug fixlobby assignment
Fixed a bug where players were erroneously sent to two different game match lobbies simultaneously.
- ≈🔊Audionotification volumeboosted→quieter
Reverted a volume increase on the 'Your Turn to Pick' notification sound to reduce loudness.
- ≈🛠QoLminimap layering
Implemented a potential fix for console users where the minimap would overlap and obscure the store interface.
- ≈🎯BehaviorVGS/Ability lag
Addressed issues with VGS and ability lag that caused momentary soft-locks during gameplay.
quality
- ≈🛠QoLItem Store UI
Fixed store filter issues, price reset bugs, and minimap overlaying the store.
quality
- ≈🎯BehaviorDuel Draft—→Available
Fixed Duel draft rules and made the mode available for play.
behavior
- ≈🐛Bug fixGod Loadouts
Fixed an issue where loadout equips did not cycle correctly between different gods.
bugfix
- ≈🐛Bug fixbuild list
Fixed disabled items still appearing in build lists.
bugfix
- ≈🐛Bug fixItem Store navigation
Fixed a gamepad issue where players could get stuck in the Consumables row.
bugfix
- ≈📝TextPassiveHecate descriptionMissing→Fixed
Fixed the missing passive description for Hecate.
text
- ≈🎨VisualWandering Market Coin textureLow Res→Fixed
Improved the resolution of the Wandering Market Coin acquisition texture.
visual
- ≈🐛Bug fixParty Up 2x Worshipers event
Fixed an issue where the Party Up 2x Worshipers event was not functioning correctly in Arena mode.
- ≈•OtherQueue GatingBugged→Potential Fix
Implemented a potential fix for players being unintentionally gated from certain game modes despite meeting level requirements.
Bug fix
- ≈🎯BehaviorRanked SRStandard→Adjusted
Adjusted ranked skill rating disparity penalties for higher SR players.
Balance change
- ≈🎯BehaviorAssault ModeOwnership required→Ignore ownership
Assault mode now ignores God ownership status when selecting random characters.
QoL change
- ≈🐛Bug fixauto-buy builds
Fixed an issue where auto-buy builds containing Sundering Axe were not functioning.
Fixed Sundering Axe auto-buy builds
- ≈🐛Bug fixHUD color preset
Fixed HUD color presets resetting upon entering a match.
Fixed HUD reset
- ≈🐛Bug fixcamera zoom
Fixed the ability to zoom the god camera while inside the item shop.
Fixed shop zoom
- ≈🐛Bug fixmastery badge
Corrected the roman numerals on SMITE 1 mastery badges for levels above 10.
Fixed SMITE 1 badge roman numerals
- ≈✨NewMini Ability screen—→Added
Added a UI callout informing players that the Mini Ability screen can be opened with CTRL.
Added CTRL callout
- ≈🎯Behaviorgamepad store layout—→split layout
PC gamepad players now default to the split item store layout on first open.
Defaulted gamepad layout
- ≈🐛Bug fixQuit Game
Fixed the 'Quit Game' function from the main menu on Steam Deck.
Steam Deck fix
- ≈🎯Behavioremotes
Emotes now always face directly forward based on camera location.
neutral
- ≈🐛Bug fixskins
Fixed Neith and Sol skins that were using default VFX and voicelines.
neutral
- ≈🔊AudioAmanita Charm—→Added
Added new SFX for the Amanita Charm / Restorative Amanita item.
neutral
- ≈🐛Bug fixgamepad rebinding
Fixed an issue where gamepad keys could not be rebound from the homescreen.
neutral
- ≈🛠QoLDeath Recap
Adjusted the Death Recap UI so it no longer covers HUD stats.
neutral
- ≈🐛Bug fixUI navigation
Fixed an issue where cycling through Gods before purchasing an item returned the user to the wrong God page.
Fixed God page cycling bug
- ≈🐛Bug fixparty invites
Fixed an issue where linked accounts received party invites on the wrong platform.
- ≈🔊AudioPhoenix Amuletactivation sounddeath metal→previous sound
Corrected the Phoenix Amulet activation sound to return to its original version.
- ▲🎯Behaviorbasic attackinput handling
Fixed a gamepad issue where basic attacks would stop while leveling up abilities.
- ▲🐛Bug fixItem Storeperformance
Fixed frame drops occurring when using the text search function in the Item Store.
- ≈🎯Behaviorqueue order—→Normal then vs AI
Adjusted the queue ordering to prioritize Normal games over vs AI games.
- ≈🐛Bug fixclient stability
Resolved a crash issue for PS5 clients occurring after receiving an acquisition.
PS5 crash fix
- ≈🐛Bug fixUI error
Fixed an 'ERROR - An error has occurred while processing your order' message appearing after matches.
Order processing error
- ≈🐛Bug fixplayer names
Fixed a bug where some players in the lobby were displayed with repeating 'W' characters.
Name display bug
- ≈🐛Bug fixAspect selection
Gamepad and Controller players can now correctly reroll and select Aspects in the Assault match lobby.
Controller lobby fix
- ≈🐛Bug fixConquest Wisps
Fixed an issue where Conquest Wisps would stop moving when rotating around pillars.
Wisp movement fix
- ≈🐛Bug fixTutorial visuals
Removed the unintended black outline cell shading from characters in the Tutorial.
Cell shading fix
- ≈🐛Bug fixBellona Preview
Fixed a visual bug where Jade Dragon Bellona was missing her sword on the Preview screen.
Skin visual fix
- ≈🐛Bug fixaccount level
Fixed an issue where players logging in before 2:30pm ET on Jan 7 had their account levels reset incorrectly.
- ≈🐛Bug fixmatchmaking
Fixed issues with the 'Play Again' button regarding bot match placement and lobby returns.
- ≈🐛Bug fixbot match logic
Fixed an issue where players level 4 and above were being forced into bot matches.
- ≈🐛Bug fixdisconnect UI
Fixed a bug where disconnected players in the lobby weren't flagged for early surrender or shown as DC'd.
- ≈🐛Bug fixloading screen
Fixed an issue where the loading screen would occasionally miss one team.
- ≈🐛Bug fixmini-map
Fixed an issue where minions were not showing on the Conquest mini-map.
bugfix
- ≈🐛Bug fixpenetration display
Fixed an issue where the Penetration stat was displaying twice in Brawler's Ruin.
bugfix
- ≈🐛Bug fixcaestus passive
Fixed an issue where the Caestus Passive was incorrectly granting Intelligence.
bugfix
- ≈🎯BehaviorSilence
Silences now interrupt prefires, preventing players from buffering abilities into a Silence.
behavior
- ≈🐛Bug fixStability
General stability improvements and a fix for crashes when browsing god loadouts.
bugfix
- ≈🐛Bug fixmovement speed effects
Fixed movement speed effects over time not applying across all debuff abilities.
bugfix
- ≈🐛Bug fixVGS chat box
Fixed inconsistent scrolling in the VGS chat box.
bugfix
- ≈🐛Bug fixBerserker Setting Vote binds
Fixed incorrect in-game control binds for Berserker Setting Vote.
bugfix
- ≈🐛Bug fixAuto Build setting
Fixed Auto Build setting not applying correctly in the select lobby.
bugfix
- ≈🐛Bug fixvoice/mic volume
Fixed audio distortion occurring at minimum and maximum voice output and microphone input settings.
Fixed distortion issues with min/max volume settings.
- ≈🛠QoLscoreboard UI
Added player name highlighting on the Scoreboard and improved the transition from Report Player to the Context menu.
Added name highlighting and improved report menu flow.
- ≈🐛Bug fixobjective health bars
Fixed an issue where objective health bars were hidden even when an ally or ward provided vision.
- ≈🐛Bug fixaudio levels
Fixed audio momentarily dipping when using abilities while standing over gifts in Arena.
- ≈🐛Bug fixBuff Belt VFX
Fixed a visual bug where Buff Belt effects would linger in the air.
- ≈🐛Bug fixSteam Achievements
Fixed a bug where meeting the first tier of an achievement unlocked all subsequent tiers on Steam.
- ≈🛠QoLGamepad Draft UI
Improved clarity for gamepad role/player actions in the draft lobby with arrows and gold glow.
- ≈📝TextLocalizationworshippers (misspelled)→worshippers
Fixed a spelling error for 'worshippers' in the End of Match Lobby.
- ≈🐛Bug fixBasic Attack
Fixed an issue where Gods could Basic Attack while under the effects of Aegis.
bugfix
- ≈🛠QoLScoreboard
Fixed gamepad focus issues on the scoreboard and removed the broken mute button.
quality
- ≈🐛Bug fixHealing Text
Fixed healing text displaying random numbers when healing at full health.
bugfix
- ≈✨NewLocalization—→Added
Added new localization flavor text.
text
- ≈🎯Behaviordash interaction
Knockups now properly interrupt dashes unless the dash has specific knockup immunity.
Mechanic fix
- ▼🎯BehaviorCombat Blinkinteraction
Combat Blink is now canceled upon being Silenced, preventing movement during silence effects.
Mechanic fix
- ≈🎯BehaviorGrabsmovementclient authoritative→server authoritative
Removed client-authoritative movement for grabs to improve synchronization and prevent desync.
Netcode fix
- ≈🛠QoLstability
General stability improvements implemented to reduce crashes and performance hitches.
Optimization
- ≈🐛Bug fixvendor loading
Expanded the god fallback list to ensure vendors load correctly even if specific assets fail.
UI fix
- ≈🐛Bug fixAI lane assignment
Fixed an issue where bots in AI matches were not selecting the correct lanes or roles.
AI fix
- ≈🎯Behaviorsurrender rules—→Smite 1 Parity
Surrender rules are now at parity with Smite 1, adjusting vote requirements based on player presence and disconnects.
Updated surrender voting logic for various team sizes and disconnect scenarios.
- ≈🛠QoLqueue feedback—→Added
Added visual feedback when waiting on player connections from the queue to reduce confusion.
Visual feedback for waiting players.
- ≈🐛Bug fixconnection state
Fixed an issue where the 'Waiting on Players' screen would get stuck indefinitely.
Fixed 'Waiting on Players' hang.
- ≈🐛Bug fixachievements
Fixed all broken Achievements and Trophies.
- ≈🐛Bug fixMatch Lobby
Fixed an issue where all gods were being locked in the Match Lobby.
- ▲📊NumericHealth per level—→+15%
All gods receive a 15% increase to their health gained per level, increasing overall durability.
All gods
- ≈🛠QoLperformance
General client performance improvements for a smoother experience.
- ▲🐛Bug fixJumpinteractionblocked→enabled
Fixed an issue where spacebar jumping was blocked by cripple abilities, restoring mobility options.
- ≈🐛Bug fixstabilitycrashing→stable
Resolved crashes for Xbox and PS5 users when accessing the Match History.
- ≈•Otherstability—→Improved
General stability improvements implemented.
system
- ≈✨NewPhotosensitivity Setting—→Added
Added a new usability setting to fade blinds to black for photosensitivity.
ui
- ≈🐛Bug fixItem Store—→fixed
Fixed various issues with the Split Item Store, including hybrid item visibility and console search buttons.
ui
- ≈🐛Bug fixSFX—→fixed
Fixed global Fountain damage SFX and missing Global Emote sounds.
audio
- ≈✨Newsurrender timer—→3m m
Teams can now surrender at 3 minutes if a teammate disconnected, matching SMITE 1 functionality.
Early surrender enabled if a teammate DCs
- ▲✨NewSR loss (active players)—→0 SR
Active players on a losing team lose 0 SR if the team successfully surrenders before 10 minutes.
SR protection for early surrender
- ▼✨NewSR loss (DC player)—→2x SR
Disconnected players lose double the normal SR amount during an early surrender.
Increased penalty for DC players
- ▼✨NewSR gain (winning team)—→0.5x SR
The winning team receives only half the normal SR gain if the match ends in an early surrender.
Reduced gain for early wins
- ≈🐛Bug fixGod selection
Fixed a server-side issue that allowed a team to double pick the same God.
Fixed double pick bug
- ≈🐛Bug fixcamera
Fixed the camera becoming stuck in an overhead position after using the base portal.
Fixed portal camera bug
- ≈🐛Bug fixtargeters
Fixed targeters being offset after using the base portal.
Fixed portal targeter offset
- ≈🐛Bug fixHUD navigation
Fixed an issue where gamepad users were unable to close HUD navigation.
Gamepad HUD fix
- ≈🔁Reworknameplates—→CA3
Nameplate configurations have been reverted back to the CA3 version.
Reverted nameplate changes
- ≈🐛Bug fixpick order sorting
Fixed an issue where ranked draft pick order was not properly sorted by the highest SR.
- ≈🐛Bug fixpause vote
Prevented teams from starting a pause vote if the opposing team had already paused the game.
- ≈🐛Bug fixTeleportersmovement
Fixed an issue where Gods appeared to walk in place or under the map when using teleporters.
Bugfix
- ≈🐛Bug fixHUDnavigation
Fixed HUD navigation not being closeable when using a gamepad.
Bugfix
- ≈🐛Bug fixknockup interaction
Knockups no longer push gods through structures, ensuring consistent collision.
Fixed knockups pushing gods through structures
- ≈🛠QoLstability
General PC client stability improvements for a smoother experience.
Stability improvements
- ≈🐛Bug fixMastery Emotes
Mastery Emotes now function correctly during matches.
Fixed Mastery Emotes not working in-match
- ≈🐛Bug fixUI Indicators
Removed incorrect red dot notifications from the Alpha Title and Loadout menus.
Fixed call to action indicators on Alpha Title and Loadout
- ≈🐛Bug fixvoice chat
Fixed an issue where voice chat was not working for certain party sizes.
Fixed party size voice bug
- ≈🐛Bug fixGamepad UI
Fixed a console issue where gamepads could not click past the Link Account popup.
Fixed Link Account popup
- ≈🐛Bug fixGod Roster Filters
Fixed broken filters on the god roster screen for console players.
Fixed broken filters
- ≈🐛Bug fixDraft PortraitsChaac→—
Fixed an issue where unpicked players showed a Chaac portrait after the draft lobby ended.
Fixed incorrect portrait display
- ≈🐛Bug fixstability
Fixed a client crash case to improve game stability.
Fixed client crash
- ≈🐛Bug fixVGS prompts
Fixed an issue where chat was showing 'None' on VGS prompts.
Fixed chat display
- ≈🔊AudioBacchus SkinDefault voice→Funky Grooves voice
Fixed Funky Grooves Bacchus Skin to use the correct voice pack instead of the default one.
Fixed voice pack
- ▲✨NewVGS input—→Added
Added a new input lock mode for VGS to allow keyboard input while using a controller.
New input lock mode
- ≈🐛Bug fixstability
Resolved several crash cases to improve overall game stability.
Fixed
- ≈🐛Bug fixstability
Resolved a specific client crash case to improve game stability.
Bugfix
- ≈🎯Behaviorminion spread
Adjusted lane minion spread to more closely align with the behavior seen in SMITE 1.
Adjustment
- ≈🐛Bug fixparty invites
Fixed party invite failures for Epic, Xbox, and PlayStation users with linked Steam accounts.
Bugfix
- ≈🐛Bug fixparty size
Fixed an issue preventing PlayStation and Xbox parties of 5 from inviting their final member in-game.
Bugfix
- ≈🐛Bug fixlocalization
Fixed localization issues for Spanish and Canadian French players on PS5.
Fixed Spanish and Canadian French showing as English on PS5.
- ≈🐛Bug fixtutorial
Fixed a bug where the Bellona bot would float in mid-air during the Conquest Tutorial.
Fixed Bellona bot floating in Conquest Tutorial.
- ≈🛠QoLpause
Updated pause configuration to allow players to pause at the start of a match.
Allow pausing at the beginning of matches.
- ≈🐛Bug fixlobby visibility
Fixed an issue in lobbies to ensure Baron Samedi and Yemoja are properly visible.
Baron Samedi and Yemoja now visible in lobbies.
- ≈🐛Bug fixstability
Fixed multiple crash conditions to improve overall game stability.
Multiple crash conditions resolved.