Janus
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixmap boundariesout of bounds→fixed
Fixed an issue where Janus could leave the map in the corners of the base in Assault mode.
bugfix
- ≈🛠QoLThinking With Portalsdescription
Updated the description to include a distance tracker.
- ≈🐛Bug fixPortalspawn location
Fixed an issue where wall portals would appear at the origin when creating ground portals.
- ▼🎯BehaviorPortalinteraction—→Respects Cripple
Portals now respect the cripple effect, reducing the mobility efficiency of the ability.
- ≈🎯BehaviorPortalally throughputInstant→Staggered
Stacked allies passing through portals are now staggered rather than exiting all at once.
- ▼🎯BehaviorUnstable Vortexhit frequency
Adjusted to make it more difficult to double-hit targets.
- ≈🐛Bug fixPortalspawn locationorigin→—
Fixed a bug where portals could erroneously appear at the map origin.
bugfix
- ▼🐛Bug fixUnstable Vortexaiming
Removed the ability to aim the skill while tweening through a portal.
bugfix
- ▼🐛Bug fixThrough Space and Timeaiming
Removed the ability to aim the skill while tweening through a portal.
bugfix
- ▲📊NumericA01Int Scaling60%→70%
Increased Intelligence scaling on A01, improving overall damage output.
numeric
- ▲📊NumericA02Int Scaling85%→95%
Increased primary Intelligence scaling on A02 for higher burst damage.
numeric
- ▲📊NumericA022nd hit int scaling17%→20%
Slightly increased the Intelligence scaling on the second hit of A02.
numeric
- ≈📊NumericA03Int Scaling15/25/35/45/55%→25/30/35/40/45%
Adjusted Intelligence scaling on A03 to be stronger at early levels and weaker at later levels.
numeric
- ▼📊NumericA03Mag Prot Ignore25%→15%
Reduced Magic Protection ignore on A03, decreasing effectiveness against tanks.
numeric
- ▲🎯BehaviorUltimateEffect—→Phased
Ultimate now applies 'Phased' on hit and Magic Protection ignore now applies to damage dealt.
behavior
- ≈🐛Bug fixMinimap VisibilityVisible to enemies→Hidden
Fixed a bug where Janus portals were appearing on enemy minimaps.
bugfix