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Mordred

HeroWarrior · Melee · Brawler
8 patcheslast touched 10mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0+3Oct 7, 2024Aug 27, 2025Oct 7, 2024 — Closed Alpha 3 - 10/7/24 Patch #2 +0 / -0 (cum 0)Oct 10, 2024 — Closed Alpha 3 - 10/10/24 Patch +0 / -0 (cum 0)Oct 11, 2024 — Closed Alpha 3 - 10/11/24 Patch +2 / -0 (cum +2)Jan 8, 2025 — Open Beta 1 - 1/8/25 Patch +0 / -1 (cum +1)Mar 6, 2025 — Titan Talks March 5th and Hotfix Roundup +1 / -0 (cum +2)Mar 11, 2025 — Titan Talks and Hotfix Round Up +1 / -0 (cum +3)Mar 14, 2025 — OB5 March 14th Hotfix +0 / -3 (cum 0)Aug 27, 2025 — OB17 - August26th/27th Hotfixes +0 / -0 (cum 0)
Zoom into one ability:6 abilities tracked
Filter by change type:5 types in this subject

Patch history

    • 🐛Bug fixUltimateknockup

      Fixed Ultimate from being able to knock up Jorm.

  1. Mar 14, 2025·OB5 March 14th Hotfix-3
    • 📊NumericShoulder Chargebase damage1512

      Reduced base damage of the Shoulder Charge passive.

      numeric

    • 📊NumericShoulder Chargeper level damage43

      Reduced damage growth per level for Shoulder Charge.

      numeric

    • 📊NumericShoulder Chargebonus damage107

      Reduced bonus damage from recent god hits while Aspect Of Rage is active.

      numeric

    • 🔁ReworkShoulder ChargeavailabilityAspectBase Kit

      Shoulder Charge moved from an Aspect to the base kit for all players.

      Accessibility

    • 🔁ReworkAspect of RagemechanicCooldown Resets

      Reworked to grant cooldown resets on successful basic attacks while Blood Rage is active.

      Rework

    • 🛠QoLUltimatecamera rotationAdded

      The camera can now be rotated during the ultimate wind-up, allowing for better aiming while charging.

      quality

    • 🐛Bug fixEye of the Stormdash limitinfinite

      Fixed a bug where toggling Eye of the Storm allowed for infinite dashing.

    • 📊NumericShoulder Chargedamage per level scaling58

      Shoulder Charge now scales better with level, increasing its damage output.

      Increased damage scaling

    • 📊NumericPursue The Weakturn control20%

      Pursue The Weak now provides 20% more turn control, improving maneuverability.

      Increased turn control

    • 🐛Bug fixUltimatecamera zoom

      Fixed a bug where the first aerial launch of the Ultimate would permanently lock the camera in a zoomed-in state.

      Fixed

    • 🎯BehaviorUltimatecollisionSlidingCorrect

      Fixed an interaction where Mordred would slide along Odin's Ring of Spears during his Ultimate.

      Fixed

    • 🐛Bug fixSevering Slicedamage consistency

      Fixed inconsistent distance-based damage on Severing Slice when fired during leaps.

      Fixed distance-based damage with leaps.

Mordred balance history — SMITE 2 · PatchDiff