Princess Bari
Power trajectory
Up = buffed, down = nerfedPatch history
- ▼✂️RemovedSpirit’s Cadenceslow debuffAdded→Removed
Removed the slow debuff from Spirit’s Cadence, reducing her ability to kite or lock down enemies.
removed
- ▲📊NumericMystic SurgeIntelligence10/20/30/40/50/70→15/30/45/60/75/90
Mystic Surge provides significantly more Intelligence across all levels.
Increased base intelligence
- ▼📊NumericSacred BellLob Strength Scaling65%→60%
Reduced the Strength scaling for the lob portion of Sacred Bell.
Reduced scaling
- ▼📊NumericSacred BellRoll Strength Scaling65%→60%
Reduced the Strength scaling for the roll portion of Sacred Bell.
Reduced scaling
- ▼📊NumericWarding GustStrength Scaling55%→50%
Decreased the Strength scaling on Warding Gust.
Reduced scaling
- ▲📊NumericWarding GustIntelligence Scaling45%→60%
Increased the Intelligence scaling on Warding Gust, favoring mage builds.
Increased scaling
- ▼📊NumericSpirit’s Cadencecooldown100s→110s s
Spirit's Cadence now has a longer cooldown.
Increased cooldown
- ▼📊NumericSpirit’s Cadenceslow15%→7.5%
The slow applied per stack by Spirit's Cadence has been halved.
Reduced slow per stack
- ▼📊NumericSpirit’s CadenceMystic Surge Duration10s→7s s
The duration of Mystic Surge granted by Spirit's Cadence is reduced.
Reduced duration
- ▼📊NumericMystic Surge (P)Attack Speed10/14/18/22/26/40%→10/14/18/22/26/30%
Reduced the maximum attack speed bonus from the passive, toning down Crit-focused builds.
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- ▼📊NumericSacred Bell (1)Landing Strength Scaling80%→65%
Decreased Strength scaling on landing, reducing the power of Strength-based builds.
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- ▼📊NumericSacred Bell (1)Rolling Strength Scaling80%→65%
Decreased Strength scaling on rolling, reducing the power of Strength-based builds.
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- ▲📊NumericSacred Bell (1)Landing Intelligence Scaling65%→75%
Increased Intelligence scaling on landing to better support Hybrid and Intelligence builds.
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- ▲📊NumericSacred Bell (1)Rolling Intelligence Scaling65%→75%
Increased Intelligence scaling on rolling to better support Hybrid and Intelligence builds.
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- ▼📊NumericReverent Steps (3)Strength Scaling110%→95%
Reduced Strength scaling, further curbing the effectiveness of Strength-focused builds.
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- ▲📊NumericReverent Steps (3)Intelligence Scaling40%→55%
Increased Intelligence scaling to make Intelligence builds more viable.
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- ≈✨NewSpirit Bar—→Added
Introduced as the first deity from the Korean Pantheon, utilizing a unique spirit bar instead of mana and bell-based combos.
New God
- ▲✨NewAscended Formbasic attacks—→Splash Damage
New carry/mage-hybrid god whose ascended form grants splash damage to basic attacks.
new
- ≈✨NewRole—→Added
Introduced as the first Korean Pantheon God, a Magical Carry/Mage utilizing a unique Spirit resource for enhanced abilities.
New God
- ≈✨NewSacred BellEffect—→Added
Throws a bell projectile that can be manipulated and eventually stuns when enhanced.
New Ability
- ≈✨NewWarding GustEffect—→Added
A cone fan-swipe that knocks back enemies and can empower the Sacred Bell.
New Ability
- ≈✨NewReverent StepsEffect—→Added
A dash that fires a projectile, granting Spirit and reducing cooldown on hit.
New Ability
- ≈✨NewSpirit's CadenceEffect—→Added
Creates a zone providing 'cheat-death' protection to allies and instantly fills Bari's Spirit for a Mystic Surge.
New Ultimate