Sobek
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixCharge Preyinteraction
Fixed an issue where hitting a Sun Wukong Clone with Charge Prey could cause the player to get stuck in place.
- ≈🐛Bug fixskin lightingblown out→fixed
Fixed the Land Shark skin appearing blown out on Low graphics settings.
- ≈🐛Bug fixability targeters
Applied various fixes to all ability targeters.
neutral
- ▼📊NumericCharge Preycooldown14s→16/15.5/15/14.5/14s s
Increased cooldown of Charge Prey at early ranks, making the engage less frequent in the early game.
numeric
- ▼🎯BehaviorSickening Strikecooldown reductionAll targets→Gods only
Cooldown reduction for Sickening Strike is now only granted when hitting gods, reducing effectiveness against minions.
- ▼📊NumericLurking In The Waterscooldown90s→100s s
Increased the cooldown of the ultimate ability.
- ≈📝Texttooltipsmissing text→complete
Fixed missing text in various Buff and Debuff tooltips for better clarity.
- ▲🐛Bug fixSickening Strikehealing targets3→4
Fixed a bug where Sickening Strike only healed 3 targets instead of the intended 4.
numeric
- ≈🐛Bug fixCharge Preycollision
Charge Prey no longer gets caught on Neith's Weaves.
behavior
- ≈🐛Bug fixCharge Preypost-fire behavior—→SMITE 1 parity
Adjusted Charge Prey post-fire behavior to match the original SMITE 1 implementation.
behavior