PatchDiff
gamesnewsabout

Character Movement

GeneralMultiplayer · Movement · Networking
1 patcheslast touched 125mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Apr 7, 2016Apr 7, 2016Apr 7, 2016 — Update 01.129 - Server Side Character Control & Client Side Prediction +0 / -0 (cum 0)
Zoom into one ability:1 abilities tracked
Filter by change type:1 types in this subject

Patch history

    • 🔁Reworkposition authorityClientServer

      Character position is now determined by the server rather than the client, preventing deaths from spawning in walls or jumping into objects due to server lag.

      Server Side Character Control