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Medical Room

GeneralBase · Modding · Utility
1 patcheslast touched 128mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Jan 7, 2016Jan 7, 2016Jan 7, 2016 — Update 01.116 - Medical room modding support +0 / -0 (cum 0)
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Patch history

    • NewrespawningModdable

      Medical rooms can now have respawning enabled or disabled through modding.

      Added ability to enable or disable respawning via mods.

    • Newhealing and refuelingModdable

      Healing and refueling functions in medical rooms are now moddable.

      Added ability to enable or disable healing and refueling via mods.

    • Newsuit changingModdable

      Suit changing functionality in medical rooms can now be toggled via mods.

      Added ability to enable or disable suit changing via mods.

    • Newmodel restrictionModdable

      Mods can now restrict specific character models to specific medical rooms, enabling faction-based spawning.

      Added ability to restrict which character models can be used in specific rooms.

Medical Room balance history — Space Engineers · PatchDiff