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Multiplayer Networking

GeneralMultiplayer · Optimization · Network
1 patcheslast touched 125mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Apr 14, 2016Apr 14, 2016Apr 14, 2016 — Update 01.130 - Re-enabled Cargo Ships & Server Side Ship Control +0 / -0 (cum 0)
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Patch history

    • 🎯Behaviorship controlServer Side

      Implemented server-side ship control with client-side prediction to mitigate server spikes, ensuring ships regain original speed after lag occurs.

      Optimization

Multiplayer Networking balance history — Space Engineers · PatchDiff