Player
GeneralMultiplayer · Survival · Movement
2 patcheslast touched 113mo ago▲ +2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:3 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▲🎯BehaviorMedical Room Respawncharacter colorReset→Persistent
Player character color now remains the same upon respawning at a medical room, improving team identification in multiplayer.
Color persistence
- ▲🎯BehaviorHelmet SwapaccessibilityLimited→Anywhere
Players can now switch helmets anywhere by pressing the 'J' button.
QoL
- ≈✨NewDecompressionphysical effect—→Added
Room decompression now physically affects players, pulling them toward the breach.
Realism