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Scenarios

GeneralMission · Workshop · Gameplay · Singleplayer · Missions
2 patcheslast touched 134mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Apr 9, 2015Jul 2, 2015Apr 9, 2015 — Update 01.077 - Hiding blocks in terminal, decompression effect, scenarios +1 / -0 (cum +1)Jul 2, 2015 — Update 01.089 - New Scenario Conditions, New Voxel Material +0 / -0 (cum +1)
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Patch history

    • NewTime ConditionAdded min

      Added a time limit condition for missions, which can serve as either a win or loss trigger and is displayed in the UI.

    • NewRespawn TimerAdded s

      Introduced a time limit for the respawn screen; players who remain on this screen too long will now lose the game.

    • NewBlock Destroyed ConditionAdded

      Added the ability to set a specific block being destroyed as a win or loss condition for scenarios.

    • 🛠QoLScenario DescriptionAdded

      Players can now view the scenario description from the Steam Workshop in-game by pressing the 'U' key.

    • NewavailabilityDemo Mission

      Introduced the foundation for a future scenario system, including a first demo single-player mission.

      WIP

Scenarios balance history — Space Engineers · PatchDiff