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World Settings

GeneralSystem · QoL · World · Settings · Building · Performance · Environment · Gameplay
5 patcheslast touched 114mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Apr 23, 2015Feb 16, 2017Apr 23, 2015 — Update 01.079 - Oxygen Farm, Disabling encounters option +0 / -0 (cum 0)Jun 25, 2015 — Update 01.088 - UI Transparency, Rotating Sun, Voxel Support +0 / -0 (cum 0)Jul 21, 2016 — Update 01.145 - Bug Fixes and Improvements +0 / -0 (cum 0)Sep 29, 2016 — Update 01.155 DEV - Improvements and Bugfixes +1 / -0 (cum +1)Feb 16, 2017 — Update 01.175 DEV - Lens Flares +1 / -0 (cum +2)
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Patch history

    • 🎯Behaviortrash removal settingsreset on reloadsaved

      Trash removal settings are now persisted across world reloads, removing the need to re-configure them.

      quality

    • NewStation Voxel SupportDisabledEnabled

      The 'unsupported stations' option is back in advanced settings, preventing grids from becoming dynamic when disconnected from static grids.

      Re-enabled as 'unsupported stations'

    • 🎯Behavioroxygen pressurizationEnabledDisabled

      Oxygen pressurization is now disabled by default to improve game performance, though it remains available in advanced settings.

      Performance optimization

    • NewSun Rotationrotation speed1m - 24h time

      Players can now set the sun rotation speed between 1 minute and 24 hours in world settings.

      Custom Sun Rotation

    • NewJet-packavailabilityEnabledOptional

      Added an option to disable jet-pack usage entirely for players in a world.

      Jet-pack Toggle

    • NewStarting InventorytoolsDefaultOptional

      Players can now choose whether or not to spawn with tools in their inventory.

      Tool Spawn Toggle

    • 🎯BehaviorencountersEnabledOptional

      Added an option to disable encounters in the world, allowing for a more peaceful gameplay experience.

      Player choice