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Crew

GeneralManagement · Survival · Crew · AI · Salvage · Automation · Simulation · Safety
10 patcheslast touched 3w ago▲ +13

Power trajectory

Up = buffed, down = nerfed
0+13Dec 8, 2022Jun 15, 2026Dec 8, 2022 — Space Haven Alpha 16 - Version 0.16.0 Build 15 Released as Stable. +1 / -0 (cum +1)Apr 29, 2025 — Space Haven Beta 1 - Version 0.20.0 Build 24 Released as Stable. +1 / -0 (cum +2)Jan 22, 2026 — Space Haven Beta 2 - Version 0.21.2 Released as Stable. +3 / -0 (cum +5)Feb 26, 2026 — Space Haven RC 1 - Version 0.22.0 Build 4 Released as Stable. +1 / -0 (cum +6)Mar 9, 2026 — Space Haven RC 2 - Version 0.22.1 Build 5 Released as Stable. +1 / -0 (cum +7)Mar 17, 2026 — Space Haven RC 2 - Version 0.22.1 Build 8 Released as Stable. +0 / -0 (cum +7)Apr 10, 2026 — Space Haven RC 4 - Version 0.22.3 Build 4 Released as Stable. +1 / -0 (cum +8)May 18, 2026 — Space Haven - Version 1.0.1 Released as Stable. +1 / -0 (cum +9)Jun 8, 2026 — Space Haven - Version 1.0.3 Released as Stable. +1 / -0 (cum +10)Jun 15, 2026 — Space Haven - Version 1.0.4 Released as Stable. +3 / -0 (cum +13)
Zoom into one ability:17 abilities tracked
Filter by change type:6 types in this subject

Patch history

    • Newhyperspace warningAdded

      The jump to hyperspace confirmation window now warns if crew members are in danger due to missing ISP pills.

      QOL

    • 🎯BehaviorRescuepickup behaviorAutomaticManual

      Downed enemies are no longer automatically picked up by crew members, giving the player more control over who is rescued.

      QOL

    • 🐛Bug fixSleepingbed selection

      Crew will now correctly prioritize beds in high-comfort areas over those in low-comfort areas.

      Bugfix

    • 🐛Bug fixConstructionstability

      Fixed a crash that occurred when crew members attempted to build structures outside of the ship.

      Bugfix

    • 🎨VisualShields Consoletargeting jammer iconAdded

      Added a visual icon above characters when they are operating the targeting jammer on the shields console.

      VISUAL

    • 🐛Bug fixHailingconsole interaction

      Fixed a bug where refugees could sit at the operations console and block the player from hailing.

      BUG FIX

    • 🐛Bug fixFetching Foodcrate acquisition

      Fixed an issue where crew members holding a crate while fetching food would acquire too many crates overall.

      BUG FIX

    • 🎯BehaviorHypersleep Chamberextraction

      Players can now free their own crew members from NPC hypersleep chambers if they were accidentally placed inside.

      bugfix

    • 🐛Bug fixoccupation display

      Fixed a visual bug where crew member occupations were not updating in the selection menu.

      bugfix

    • 🐛Bug fixSalvagingsalvage time

      Fixed a bug where crew members would delay or fail to salvage derelict ships, ensuring more consistent resource gathering.

      Fixed issue where crew would not salvage derelicts for a long time.

    • 🎯BehaviorSleepcomfort feedbackAdded

      Crew members will now wake up and express discomfort if their bedroom sleep comfort is negative, improving player awareness of living conditions.

      Awareness improvement

    • 🐛Bug fixEatingpositioning

      Fixed issues where crew members were positioned incorrectly when eating at tables.

      Bugfix

    • 🐛Bug fixRescueunconscious rescue

      Fixed a bug where crew members would fail to rescue unconscious crew members located outside of the station or ship.

      bugfix

    • 🐛Bug fixBuy Backshuttle loop

      Fixed a bug where buying back a crew member from an NPC ship caused the shuttle to loop indefinitely.

      Fixed loop with shuttle when buying back prisoner crew.

    • 🐛Bug fixSurrenderdamagetaking damageno damage

      Surrendered NPC crew members in station mode no longer erroneously take damage.

      Fixed surrendered NPC crew still taking damage in station mode.

    • 🐛Bug fixMigrationmigration process

      General fix for issues occurring during the migration process.

      Fixed an issue with migrating.

    • 🎯Behaviorhull repair priority

      Crew members will now react to repairing marked hull breaches even during leisure or sleep time, improving ship survival.

      AI improvement

    • ✂️RemovedStarvationaccident rateAddedRemoved

      Removed accident rate from starvation as it was already covered by the 'hungry' condition, preventing double-penalties.

      Redundancy removal

    • 📊NumericStarvationmood debuff-300Reduced

      Reduced the severity of the starvation mood debuff, which previously could reach -300, making long-term starvation less punishing.

      Balancing

    • NewFire Notificationalert systemAdded

      A large notification now appears when a crew member accidentally starts a fire, allowing for faster reaction times.

      Added notification for crew-caused fires

    • 🐛Bug fixStorage Interactioninventory access

      Fixed a bug where crew members would ignore commands to open storage inventories.

      Fixed

Crew balance history — Space Haven · PatchDiff