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Crew AI

GeneralAI · Management · Automation
1 patcheslast touched 3mo ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Feb 3, 2026Feb 3, 2026Feb 3, 2026 — Space Haven Beta 2 - Version 0.21.4 Released as Stable. +4 / -0 (cum +4)
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Patch history

    • 🎯BehaviorTask Executionpriority logic

      Adjusted how crew members decide to execute tasks based on their job priorities for better efficiency.

      Improved job priority handling

    • 🎯BehaviorResearchstation persistencewanderingstaying

      Crew members researching will now aim to continue working at the same computer after a pause instead of wandering to another.

      Crew now stay at the same computer

    • 🎯BehaviorConstructionresource delivery

      The High construct priority button now more effectively ensures crew bring necessary resources to the blueprint.

      High priority blueprints now attract resources

    • 🎯BehaviorMedical Carebed switching

      Crew will now switch medical beds if a patient requiring an advanced bed is blocked by someone who only needs a normal bed.

      Dynamic bed swapping