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General

GeneralSystem · Stability · UI · Localization · Bugfix · QoL · UX
4 patcheslast touched 4mo ago▲ +5

Power trajectory

Up = buffed, down = nerfed
0+5Jun 20, 2025Jan 27, 2026Jun 20, 2025 — PATCH NOTES 0.0.28 - Watch Cutscenes, Not Black Screens +0 / -0 (cum 0)Jun 23, 2025 — Demo Recap +5 / -0 (cum +5)Jan 27, 2026 — Hotfix Patch 0.2.4c +0 / -0 (cum +5)Jan 27, 2026 — Hotfix Patch 0.2.4d +0 / -0 (cum +5)
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Patch history

  1. Jan 27, 2026·Hotfix Patch 0.2.4d
    • 🐛Bug fixsave system

      Fixed a bug that could cause game saving to fail, ensuring player progress is preserved.

  2. Jan 27, 2026·Hotfix Patch 0.2.4c
    • 🐛Bug fixTravel to next sector button

      Fixed a bug where the button to travel to the next sector would occasionally fail to function.

    • 🛠QoLLocalization

      Improved German and English translations and fixed errors in Korean localization.

  3. Jun 23, 2025·Demo Recap+5
    • 🛠QoLperformance

      Optimizing performance and stability, specifically during cutscenes and UI interactions.

    • 🛠QoLhardware support

      Adding support for widescreen monitors and resolving graphics hardware incompatibility issues.

    • 🐛Bug fixTutorialonboarding

      Removing tutorial break points and softlocks to ensure a smooth onboarding experience.

    • NewControlshotkeysAdded

      Implementing additional hotkeys and keybinding support for more intuitive controls.

    • NewUIinformationAdded

      Adding concrete numbers to the UI to help players understand requirements and optimize production.

    • Newrun in backgroundAdded

      Added a toggle in the settings menu to allow the game to run in the background.

      UX

    • 🎯Behaviorcutscene compression

      Changed cutscene compression format to prevent black screens on certain hardware setups.

      Bugfix

    • 🛠QoLscore & station tooltip

      Tooltips for score and station levels now close when clicking outside of them.

      UX

    • 🐛Bug fixcamera behavior

      Fixed an issue where the camera would jump erratically when switching to the map while placing a building.

      Bugfix