Bug fixes across missions, items, visuals, and encounter flows in patch 7.9.1b, improving mission respawns, companion resummon, dye behavior, bindings, and event progression.
- Rass Ordo’s Basilisk Droid abilities (Legacy Reborn: Defeat Naga Sadow’s Monstrosity)Basilisk Droid abilitiesvisual effects—→Enabled
Basilisk Droid abilities now display proper visual and sound effects.
- PAL-IV Prosthetic Forearms texturestextures after dye—→Display correct textures after Oiled Bronze dye
Dyeing PAL-IV Prosthetic Forearms now shows the correct textures.
- T7-01 duplicate spawn (Legacy Reborn: The Hidden Fortress)spawn/appearance—→Fixed duplicate T7-01 during security grid disable
T7-01 no longer duplicates during the security grid disable sequence.
- Armors – cloth material stretch fixcloth material stretch—→Fixed for listed armor sets
Armor cloth materials no longer stretch improperly on specified sets.
- Respawn behavior (Legacy Reborn: The Hidden Fortress)spawn position after death—→Respawn closer to death point
If you die during the siege, you respawn closer to your death location instead of at the mission start.
- Prelude: Rise of the Hutt Cartel introductory mission (Rise of the Hutt Cartel)quest acceptance—→Can accept Countdown to Doomsday (Imperial) / Trouble in Paradise (Republic) from personal starship terminal
Intro mission can be started from the starship terminal for both factions.
- Companion resummon (Iokath: Showdown on Iokath)Companionresummon after defeating Sentinels—→Resummonable after defeat
Companion can be re-summoned post-boss defeat, restoring party composition.
- The Gladiopodling minipetbinding—→Legacy bound
Gladiopodling minipet gains Legacy-binding status.
- Coldweather Dye Module dyesdye results—→Dyes gear blue and yellow as intended
Coldweather dye module now correctly colors gear blue and yellow.
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