General
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🐛Bug fixConversationsscreen freeze
Fixed a freeze that occurred when selecting the 'Date' option during NPC conversations.
Fixed date option freeze
- ▲🐛Bug fixOrange Hydrangeas—→Added
Orange Hydrangeas can now be correctly obtained by the player.
Fixed obtainability
- ≈🐛Bug fixCodexhairstyle unlock status
Unlocked hairstyles now correctly appear as unlocked within the Codex.
Fixed hairstyle display
- ▲🐛Bug fixStorage BoxesD-pad selection
Using the D-pad to scroll through storage boxes now correctly selects the intended box.
Fixed controller box selection
- ▲✨NewSteam Deck options—→Added
Added more graphics quality options specifically for Steam Deck users.
quality
- ▲🐛Bug fixCommission Questscompletion
Fixed an issue where commission quests could not be completed under certain conditions.
bugfix
- ≈✨Newlanguage configuration—→Added
Players can now independently mix and match voice and text languages.
Added multi-language configuration options
- ≈🛠QoLcontroller input
General improvements to how controllers feel and respond in-game.
Improved controller input experience
- ≈🐛Bug fixgraphics settings
Fixed a bug where changing graphics settings caused environment assets to vanish.
Fixed trees and rocks disappearing
- ≈🛠QoLstorage space
Optimized storage space by cleaning up invalid files to reduce the game's disk footprint.
- ▲🛠QoLperformance
Improved overall game performance for a smoother and more stable gameplay experience.
- ≈🐛Bug fixtranslation
Fixed an issue where some text was not translated in Japanese and English, improving accessibility for those players.
- ≈🛠QoLperformance
Optimized performance during rain and after waking up to reduce stuttering and improve smoothness.
- ≈🎯BehaviorLOD fade configuration
Adjusted LOD fade configuration to reduce in-game stuttering and improve overall smoothness.
- ≈🐛Bug fixshadow settings
Fixed a mismatch between the shadow settings option and its recommended value in the settings menu.
- ≈🎯Behaviorobject count
Adjusted the number of objects displayed at various graphics levels to improve overall performance.
Graphics quality adjustment
- ▲🐛Bug fixscene transition stutter
Reduced temporary stuttering that occurred shortly after switching scenes for a smoother experience.
Reduced stuttering
- ▲•Otherpackage size—→Reduced
Reduced game package size to improve overall performance and minimize stuttering.
performance
- ≈🛠QoLgraphics interface
Optimized the graphics settings interface to make display options easier to understand.
UI
- ▲🎯Behaviorresolution recommendationAuto-lowered→Maintained
High-end devices will no longer have their resolution automatically lowered, allowing for better visual fidelity.
visuals
- ▲🐛Bug fixbuilding placementBlocked→Enabled
Fixed an issue where buildings could not be placed during rainy weather.
bugfix
- ≈🛠QoLconfiguration recommendation
Improved configuration recommendations for laptop and integrated graphics users to ensure better initial performance.
Improved algorithm for integrated graphics and laptops
- ▲🛠QoLstuttering
Reduced stuttering on Low and Very Low graphics settings for a smoother experience on lower-end hardware.
Reduced stuttering on Low/Very Low settings
- ▲🐛Bug fixsave stability
Fixed critical issues where save files could be corrupted when entering Starsand Island from Moonlit Forest or unexpectedly lost.
Fixed save corruption and loss
- ▲🐛Bug fixgame loading
Resolved a problem where loading a saved game would fail under certain conditions.
Fixed failed save loading
- ▲🐛Bug fixcollision
Fixed a bug where characters could get stuck in water surfaces or terrain.
Fixed characters getting stuck
- ▲🐛Bug fixSteam Deck performance
Fixed abnormal graphics performance specifically for Steam Deck users.
Fixed abnormal graphics
- ≈🐛Bug fixvisuals
Fixed an issue where graffiti walls were not displaying properly.
Fixed graffiti walls
- ≈🐛Bug fixsave data stability
Fixed a critical issue where save data could be unexpectedly lost, ensuring player progress is preserved.
- ≈🐛Bug fixsave loading
Resolved a problem where loading a saved game would fail under certain conditions.
- ≈🐛Bug fixcharacter collision
Fixed a bug where characters could become stuck in water surfaces or terrain, improving movement reliability.
- ▲✨Newgraphics settings—→Ultra-low
Added ultra-low graphics settings and optimized the recommendation system to improve accessibility for lower-end hardware.
Added ultra-low settings
- ▲🛠QoLperformance
Improved overall performance to reduce stuttering and enhance gameplay smoothness.
Reduced stuttering
- ≈🔁Reworkearly-game progression
Adjusted game balance and optimized early-game progression for a smoother start.
Balance adjustment
- ▲🛠QoLnaming filter
Updated the English naming filter for better accuracy and flexibility.
Better accuracy
- ▲🐛Bug fixstability
Fixed rare crashes and potential save data corruption to improve overall game stability.
Crash and corruption fixes
- ≈🐛Bug fixstability
Fixed various known bugs and issues that could potentially cause the game to crash.
- ▲🛠QoLperformance
Optimized performance on certain devices to reduce stuttering and enhance overall game smoothness.
- ≈🛠QoLrendering
Improved rendering and performance of certain scenes for a smoother visual experience.
Scene optimization
- ≈🎯Behaviorevent triggers
Adjusted event triggers to ensure smoother gameplay progression.
Event logic optimization
- ≈🐛Bug fixcollision
Fixed rare cases where the player could become stuck in the environment.
Stuck fix
- ≈🐛Bug fixperformance
Resolved rare instances of game lag occurring in specific scenes.
Lag fix
- ≈🐛Bug fixassets
Fixed missing materials in certain areas of the map.
Material fix