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Campaign

GeneralCampaign · Performance · UI · Single Player · Story · Singleplayer
3 patcheslast touched 21mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Jun 6, 2024Aug 19, 2024Jun 6, 2024 — Patch Update v2.12.2 +1 / -0 (cum +1)Jul 1, 2024 — Patch Update v3.0.7 +1 / -0 (cum +2)Aug 19, 2024 — Patch Update v3.1.1 +1 / -0 (cum +3)
Zoom into one ability:4 abilities tracked
Filter by change type:4 types in this subject

Patch history

  1. Aug 19, 2024·Patch Update v3.1.1+1
    • 🐛Bug fixtarget marker height

      Fixed the height of target markers on flying units for better visual clarity.

      Flying units

    • 🛠QoLelite ability visibilityvisiblehidden

      Elite abilities that are locked for a specific scenario are no longer visible, reducing UI clutter.

      Locked abilities

    • 🐛Bug fixunit marker rendering

      Fixed various unit markers that were incorrectly drawing on top of objects.

      Z-fighting/layering

    • 🛠QoLhit effects performanceincreased

      Increased the performance of the hit effects system for smoother gameplay.

      Optimization

  2. Jul 1, 2024·Patch Update v3.0.7+1
    • 🐛Bug fixplatform purchase

      Fixed a bug that allowed players to purchase the same platform twice.

      bugfix

    • 🐛Bug fixTide Breakerhive capture

      Hives in the Tide Breaker mission are now correctly capturable.

      bugfix

    • 🐛Bug fixstability

      Resolved various crashes occurring during campaign play.

      bugfix

  3. Jun 6, 2024·Patch Update v2.12.2+1
    • 🛠QoLmenu structuremain menudedicated campaigns menu

      Campaign scenarios moved to a dedicated menu for better organization.

      UI change

    • 🔁ReworkPurchase Unit Menulayoutlisttabs

      Units are now grouped by tabs with flashing indicators for unlockable units via platform buildings.

      UI change

    • 🐛Bug fixunit controluncontrollablefixed

      Fixed a bug where player units became uncontrollable in the Valley of Death scenario.

      Bugfix

    • NewRazor RiverobjectivesAdded

      Added a secondary objective to utilize the Fleet Liaison against Scorpions in Razor River.

      New content