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Enemies

GeneralAI · Combat
1 patcheslast touched 1d ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Jul 24, 2026Jul 24, 2026Jul 24, 2026 — Patch Notes — Version 0.8.57278 +2 / -0 (cum +2)
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Patch history

    • 🎯BehaviorEvadeinvulnerabilityInvulnerableVulnerable

      Enemies are no longer invulnerable while evading, allowing players to land hits during enemy dodges.

      Enemies no longer invulnerable while evading.

    • 🎯Behavioraggro

      Gilles the Hog will no longer ignore players who have been attacking him for an extended period.

      Gilles the Hog no longer ignores players.

    • 🎯Behaviortargeting

      Bombers now remain at their starting position until approached and are less likely to all target the same player.

      Improved Bomber targeting logic.

Enemies balance history — Tears of Metal · PatchDiff