Enemies
GeneralAI · Combat
1 patcheslast touched 1d ago▲ +2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:1 types in this subject
Patch history
- ▲🎯BehaviorEvadeinvulnerabilityInvulnerable→Vulnerable
Enemies are no longer invulnerable while evading, allowing players to land hits during enemy dodges.
Enemies no longer invulnerable while evading.
- ▲🎯Behavioraggro
Gilles the Hog will no longer ignore players who have been attacking him for an extended period.
Gilles the Hog no longer ignores players.
- ≈🎯Behaviortargeting
Bombers now remain at their starting position until approached and are less likely to all target the same player.
Improved Bomber targeting logic.