Mi
Meta improvements – Creation Kit crash fixes (additional)
SkillCreation Kit · Backend · Asset Management
1 patcheslast touched 13h ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:1 types in this subject
Patch history
- ≈✨Newcapitalization consistency of .bsa binaries
Creation Kit now enforces consistent capitalization of platform-specific .bsa binaries to avoid runtime errors.
- ≈✨NewArchiving and pre-existing assets
Archiving new forms in a plugin that relies on pre-existing assets will not duplicate existing forms.
- ≈✨NewMasterfile tagging
Fix for Creation submissions being incorrectly tagged as Masterfiles causing data reload issues.
- ≈✨NewCell forms population
Cell forms now populate correctly across tabs via the Cell View window.
- ≈✨NewForm counts for altered forms
Altered forms no longer count as new forms when creating plugins.
- ≈✨NewCompression on archives
Create Archives or Upload processes now apply correct compression to meshes and miscellaneous archives more consistently.
- ≈✨NewWorld Spaces window browsing
Browsing IDs in the World Spaces window should no longer alter forms.
- ≈✨NewOffline Bethesda.net services
Resolved error message when attempting to open the Creation Kit while Bethesda.net services were offline.