Fixes
GeneralFixes · Bugfixes · UI · Performance · Visual
1 patcheslast touched 3d ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🛠QoLitems—→improved
Many floating items and holes fixed.
- ≈🐛Bug fixquests—→fixed
Quest fixes for both single and multiplayer modes.
- ≈🐛Bug fixbeards/hair—→fixed
Skinning issues for beards and hair resolved.
- ≈🎨Visualspells/items—→VFX toned down
Visual effects for many spells and items reduced volume/intensity.
- ≈🛠QoLnpc—→fixed / consistent
NPC persistence and appearances made consistent.
- ≈🐛Bug fixquestNPC—→no longer mercy killed by frogs
A quest NPC is no longer mercy killed by vicious frogs.
- ≈🛠QoLingredients—→pickable
Some pickable ingredients are now pickable.
- ≈🛠QoLwaterVolume—→refactored
Water volumes refactored for better visuals and performance.
- ≈🛠QoLbonfire—→smaller collision
Collision on bonfires reduced to improve navigation.
- ≈🎨Visualskins—→VFX toned down
VFX for beards/hair and skins adjusted downward.