General
GeneralGeneral · Quality of Life · Performance · Stability
1 patcheslast touched 3d ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🔁ReworkenemyHPundefined→rebalanced
Enemy HP values have been rebalanced to adjust combat difficulty.
Enemy HP values rebalanced.
- ≈🛠QoLperformance—→Improved
Performance improvements implemented.
- ≈🐛Bug fixVRAM—→Fixed
VRAM leak causing ugly textures fixed.
- ≈🛠QoLvoicelines—→recut
Many voicelines recut for better clarity.
- ≈🛠QoLNPC persistence / appearances—→Adjusted
NPC persistence and appearances fixed for consistency.
- ≈🛠QoLbonfire collision—→smaller
Collision on bonfires reduced to improve navigation.