Audio
GeneralSound · Atmosphere
1 patcheslast touched 14mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:3 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈📊NumericCar Alarmvolume100%→50%
Car alarm volume reduced by 50% and now features an automatic shut-off timer.
Reduced volume
- ≈📊NumericEvent Stingsvolume/falloff—→Reduced
Event sting sounds and their falloff distances have been reduced for better audio balance.
Audio balancing
- ≈🐛Bug fixFootstepsaudibilityDead players audible→Silent
Fixed an issue where alive players could hear the footsteps of dead players.
Bugfix