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Quality of Life improvements (various)

Quality of LifeQoL · UI · Performance · Accessibility
1 patcheslast touched 45mo ago▲ +9

Power trajectory

Up = buffed, down = nerfed
0+9Dec 12, 2022Dec 12, 2022Dec 12, 2022 — Next-gen update list of changes +9 / -0 (cum +9)
Zoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject

Patch history

    • NewQuick Sign CastingAdded

      Streamlines sign usage for quicker combat control.

      Allows signs to be switched and cast without the radial menu.

    • NewMap filterNew default filter

      Clears clutter on the map by default, with an easy revert option.

      Hides icons like '?' and boat icons to reduce clutter; can revert with All mode.

    • 🛠QoLFall damage heightIncreased tolerance

      Eases fall-related deaths; more forgiving traversal.

      Minimum height for fall damage adjusted to allow surviving higher falls.

    • NewLooted herbsInstant loot

      Speeds up gathering by removing extra confirm dialogs.

      Herbs can be looted in a single interaction without extra loot window.

    • NewMinimap/quest objective visibilityDynamic hide/show

      Improves screen space by auto-hiding UI elements when not needed.

      Options to hide minimap and objectives when not in combat or Witcher senses.

    • NewController sprint modeAlternative sprint (press left stick)

      Offers more flexible movement control on controllers.

      New sprint toggle for controller players.

    • NewTarget lockUnaffected by camera inversion

      Makes aiming and targeting more predictable with inverted cameras.

      Target lock no longer affected by camera inversion.

    • NewRadial menuDynamic switch for bombs/bolts/items

      Streamlines item management during combat.

      Bombs, bolts, and pocket items can be switched without inventory.

    • NewSubtitle font sizeFont size adjustable

      Improves readability for dialogues and NPC chatter.

      Font size for subtitles and dialogue can be scaled.

    • 🛠QoLGeneral fixesVarious small fixes, tweaks, and QoL changes

      General polish across gameplay and UI for a smoother experience.

      Includes undisclosed minor improvements and discoveries.