Multiplayer
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🎯BehaviorFlushingbird reaction
Ground birds now react appropriately when flushed by the host player.
- ≈🐛Bug fixClay Throwerfunctionality—→Working
The Clay Thrower is now fully functional in multiplayer sessions.
- ≈🔁Reworknetworking
Overhauled networking to provide a more stable and reliable multiplayer experience.
Network overhaul
- ≈✨NewUI feedback—→Added
Added status popups when joining or creating games and provided more detailed error codes.
Status popups
- ≈🐛Bug fixnetwork synchronization
Fixed a network de-sync that caused animals to stand still and ignore players after a player exited to the main menu and rejoined a game.
- ▲🔁Reworkstructure unlockingHost only→All players
All players in a multiplayer session can now unlock and claim structures, though individual claiming is still required for functionality.
All players can now claim and unlock outposts, lookout towers, and hunting structures.
- ▲🎯Behaviornetworking
Overhauled host migration and network code to prevent invincible animals, spawn failures, and disappearing equipment.
Major improvements to host migration and network functionality.
- ▲🎯Behavioranimal health sync
Animal health now synchronizes more accurately between players in multiplayer sessions.
Improved updating of animal health in multiplayer.
- ≈🐛Bug fixHeart Rate IndicatorfunctionalityBroken→Fixed
The heart rate indicator now functions correctly during multiplayer games.
Fixed issue where the heart rate indicator would not function properly.
- ≈🎯Behaviortime and weather—→Host Only
Time and weather now save only for the host and function correctly across multiplayer sessions.
- ▲📊Numericmax players2→8
Increased the default maximum player count for new sessions from 2 to 8.
numeric
- ▲🎯Behaviorsynchronization
Bullet trajectories and scopes are now correctly synchronized, allowing players to see exactly where others' shots land.
behavior
- ≈🛠QoLreward displaytotal→individual
Shared takedown rewards now show the specific reward received based on participation rather than the total.
quality
- ≈🐛Bug fixdistance filter
Fixed the distance filtering for multiplayer game searches.
bugfix
- ≈🐛Bug fixstability—→Fixed
Fixed crashes related to the Multiplayer menu and switching between single and multiplayer games.
bugfix
- ≈🎯Behaviorreserve changeEnabled→Disabled
Disabled the ability to change reserves while in a multiplayer session.
behavior